Files
2019/utilities/vector.go
Parnic 2178a2618d Day 12 solution
Okay, I had to seek some advice on this one. The orbital period + least-common-multiple solution was not coming to me naturally.
2022-06-23 10:08:33 -05:00

70 lines
1.2 KiB
Go

package utilities
import "math"
type Vec2[T Number] struct {
X T
Y T
}
type Vec3[T Number] struct {
X T
Y T
Z T
}
func (v Vec2[T]) Dot(other Vec2[T]) T {
return (v.X * other.X) + (v.Y * other.Y)
}
func (v Vec2[T]) Len() T {
return T(math.Sqrt(float64(v.LenSquared())))
}
func (v Vec2[T]) LenSquared() T {
return (v.X * v.X) + (v.Y * v.Y)
}
func (v Vec2[T]) To(other Vec2[T]) Vec2[T] {
return Vec2[T]{
X: v.X - other.X,
Y: v.Y - other.Y,
}
}
func (v Vec2[T]) AngleBetween(other Vec2[T]) float64 {
rad := math.Atan2(float64(other.Y-v.Y), float64(other.X-v.X))
return rad * 180 / math.Pi
}
func VecBetween[T Number](a, b Vec2[T]) Vec2[T] {
return Vec2[T]{
X: a.X - b.X,
Y: a.Y - b.Y,
}
}
func (v Vec3[T]) Dot(other Vec3[T]) T {
return (v.X * other.X) + (v.Y * other.Y) + (v.Z * other.Z)
}
func (v Vec3[T]) Len() T {
return T(math.Sqrt(float64(v.LenSquared())))
}
func (v Vec3[T]) LenSquared() T {
return (v.X * v.X) + (v.Y * v.Y) + (v.Z * v.Z)
}
func (v *Vec3[T]) Add(other Vec3[T]) {
v.X += other.X
v.Y += other.Y
v.Z += other.Z
}
func (v Vec3[T]) Equals(other Vec3[T]) bool {
return v.X == other.X &&
v.Y == other.Y &&
v.Z == other.Z
}