Embed inputs as resources

This enables the binary to be invoked from anywhere and still run on the default input set, as well as being more portable/shareable which can help with performance comparisons between machines. Files are still supported if they exist.
This commit is contained in:
2022-11-30 20:37:36 -06:00
parent d725a9e52e
commit 55f8a1806c
4 changed files with 71 additions and 77 deletions

View File

@ -21,78 +21,56 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<None Update="inputs\01.txt"> <None Remove="inputs\01.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\01.txt" />
</None> <None Remove="inputs\02.txt" />
<None Update="inputs\02.txt"> <EmbeddedResource Include="inputs\02.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\03.txt" />
</None> <EmbeddedResource Include="inputs\03.txt" />
<None Update="inputs\03.txt"> <None Remove="inputs\04.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\04.txt" />
</None> <None Remove="inputs\05.txt" />
<None Update="inputs\05.txt"> <EmbeddedResource Include="inputs\05.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\06.txt" />
</None> <EmbeddedResource Include="inputs\06.txt" />
<None Update="inputs\06.txt"> <None Remove="inputs\07.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\07.txt" />
</None> <None Remove="inputs\08.txt" />
<None Update="inputs\07.txt"> <EmbeddedResource Include="inputs\08.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\09.txt" />
</None> <EmbeddedResource Include="inputs\09.txt" />
<None Update="inputs\08.txt"> <None Remove="inputs\10.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\10.txt" />
</None> <None Remove="inputs\11.txt" />
<None Update="inputs\09.txt"> <EmbeddedResource Include="inputs\11.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\12.txt" />
</None> <EmbeddedResource Include="inputs\12.txt" />
<None Update="inputs\10.txt"> <None Remove="inputs\13.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\13.txt" />
</None> <None Remove="inputs\14.txt" />
<None Update="inputs\11.txt"> <EmbeddedResource Include="inputs\14.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\15.txt" />
</None> <EmbeddedResource Include="inputs\15.txt" />
<None Update="inputs\12.txt"> <None Remove="inputs\16.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\16.txt" />
</None> <None Remove="inputs\17.txt" />
<None Update="inputs\13.txt"> <EmbeddedResource Include="inputs\17.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\18.txt" />
</None> <EmbeddedResource Include="inputs\18.txt" />
<None Update="inputs\14.txt"> <None Remove="inputs\19.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\19.txt" />
</None> <None Remove="inputs\20.txt" />
<None Update="inputs\15.txt"> <EmbeddedResource Include="inputs\20.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\21.txt" />
</None> <EmbeddedResource Include="inputs\21.txt" />
<None Update="inputs\16.txt"> <None Remove="inputs\22.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\22.txt" />
</None> <None Remove="inputs\23.txt" />
<None Update="inputs\17.txt"> <EmbeddedResource Include="inputs\23.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <None Remove="inputs\24.txt" />
</None> <EmbeddedResource Include="inputs\24.txt" />
<None Update="inputs\18.txt"> <None Remove="inputs\25.txt" />
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <EmbeddedResource Include="inputs\25.txt" />
</None>
<None Update="inputs\19.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="inputs\20.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="inputs\21.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="inputs\22.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="inputs\23.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="inputs\24.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="inputs\25.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -6,7 +6,7 @@ internal class Day01 : Day
internal override void Parse() internal override void Parse()
{ {
lines = Util.ReadAllLines("inputs/01.txt"); lines = Util.ReadAllLines("01");
} }
internal override string Part1() internal override string Part1()

View File

@ -6,7 +6,7 @@ internal class DayTemplate : Day
internal override void Parse() internal override void Parse()
{ {
lines = Util.ReadAllLines("inputs/##.txt"); lines = Util.ReadAllLines("##");
} }
internal override string Part1() internal override string Part1()

View File

@ -1,4 +1,5 @@
using System.Diagnostics; using System.Diagnostics;
using System.Reflection;
using System.Text; using System.Text;
namespace aoc2022; namespace aoc2022;
@ -6,7 +7,7 @@ namespace aoc2022;
internal static class Util internal static class Util
{ {
private static readonly char[] StripPreamble = new char[] { (char)8745, (char)9559, (char)9488, }; private static readonly char[] StripPreamble = new char[] { (char)8745, (char)9559, (char)9488, };
internal static void ReadData(string filename, Action<string> processor) internal static void ReadData(string inputName, Action<string> processor)
{ {
if (Console.IsInputRedirected) if (Console.IsInputRedirected)
{ {
@ -39,9 +40,24 @@ internal static class Util
} }
} }
foreach (var line in File.ReadLines(filename)) var filename = $"inputs/{inputName}.txt";
if (File.Exists(filename))
{ {
processor(line); foreach (var line in File.ReadLines(filename))
{
processor(line);
}
}
// typeof(Util) is not technically correct since what we need is the "default namespace,"
// but "default namespace" is a Project File concept, not a C#/.NET concept, so it's not
// accessible at runtime. instead, we assume Util is also part of the "default namespace"
var resourceName = $"{typeof(Util).Namespace}.inputs.{inputName}.txt";
using var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resourceName);
using StreamReader reader = new(stream!);
while (reader.ReadLine() is { } readLine)
{
processor(readLine);
} }
} }