mirror of
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At some point I need to stress-test this to see how long the connection can stay open, and what happens when it goes down.
124 lines
3.2 KiB
TypeScript
124 lines
3.2 KiB
TypeScript
import { EventEmitter } from "events";
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import { WebSocket } from "ws";
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import debug from "debug";
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import { ICRequest } from "./messages/request.js";
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import { ICResponse } from "./messages/response.js";
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const debugUnit = debug("ic:unit");
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export class Unit extends EventEmitter {
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private client?: WebSocket;
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private pingTimeout?: ReturnType<typeof setTimeout>;
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private pingTimer?: ReturnType<typeof setInterval>;
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private pingInterval = 60000;
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constructor(
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public endpoint: string,
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public port = 6680,
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) {
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super();
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this.endpoint = endpoint;
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this.port = port;
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}
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public async connect() {
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if (this.client) {
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throw new Error("can't open a client that is already open");
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}
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debugUnit(`connecting to ws://${this.endpoint}:${this.port.toString()}`);
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this.client = new WebSocket(
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`ws://${this.endpoint}:${this.port.toString()}`,
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);
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const { heartbeat, onClientMessage, socketCleanup } = this;
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this.client.on("error", (evt) => {
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// todo: emit event so we can reconnect? auto reconnect?
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debugUnit("error in websocket: $o", evt);
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socketCleanup();
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});
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this.client.on("open", heartbeat);
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this.client.on("ping", heartbeat);
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this.client.on("pong", heartbeat);
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this.client.on("close", socketCleanup);
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this.client.on("message", onClientMessage);
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this.pingTimer = setInterval(() => {
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debugUnit("sending ping");
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this.client?.ping();
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}, this.pingInterval);
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await new Promise((resolve, reject) => {
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this.client?.once("error", reject);
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this.client?.once("open", resolve);
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});
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debugUnit("connected");
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}
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public close() {
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debugUnit("closing connection by request");
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this.client?.close();
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}
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private socketCleanup = () => {
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debugUnit("socket cleanup");
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this.client?.removeAllListeners();
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this.client = undefined;
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if (this.pingTimeout) {
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clearTimeout(this.pingTimeout);
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this.pingTimeout = undefined;
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}
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if (this.pingTimer) {
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clearInterval(this.pingTimer);
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this.pingTimer = undefined;
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}
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};
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private heartbeat = () => {
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debugUnit("received heartbeat");
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clearTimeout(this.pingTimeout);
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this.pingTimeout = setTimeout(() => {
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debugUnit("terminating connection due to heartbeat timeout");
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this.client?.terminate();
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this.socketCleanup();
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}, this.pingInterval + 5000);
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};
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private onClientMessage = (msg: Buffer) => {
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debugUnit("message received, length %d", msg.length);
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const respObj = JSON.parse(msg.toString()) as ICResponse;
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if (respObj.command.toLowerCase() === "notifylist") {
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debugUnit(" it's a subscription confirmation or update");
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this.emit(`notify`, respObj);
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}
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this.emit(`response-${respObj.messageID}`, respObj);
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};
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public async send(request: ICRequest): Promise<ICResponse> {
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const payload = JSON.stringify(request);
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debugUnit(
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"sending message of length %d with id %s",
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payload.length,
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request.messageID,
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);
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this.client?.send(payload);
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return await new Promise((resolve) => {
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this.once(`response-${request.messageID}`, (resp: ICResponse) => {
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debugUnit(" returning response to message %s", request.messageID);
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resolve(resp);
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});
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});
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}
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}
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