Added controller config message
Added circuit data to pool status message Sanitized byte signedness Added helper to get pool/spa on/off state from pool status Added simple color class Removed debug output Added basic status output to test program
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@ -1,4 +1,5 @@
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using System.Threading.Tasks;
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using System;
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using System.Threading.Tasks;
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namespace Test
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{
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@ -14,6 +15,41 @@ namespace Test
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var connection = new ScreenLogicConnect.UnitConnection();
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await connection.ConnectTo(server);
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var status = connection.GetPoolStatus();
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var config = connection.GetControllerConfig();
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var degSymbol = config.getM_DegC() == 1 ? "C" : "F";
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Console.WriteLine($"Air temp: {status.getM_AirTemp()} degrees {degSymbol}");
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var currTempList = status.getM_CurrentTemp();
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int poolTemp = 0;
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int spaTemp = 0;
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if (currTempList.Length > 0)
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{
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poolTemp = currTempList[0];
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}
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if (currTempList.Length > 1)
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{
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spaTemp = currTempList[1];
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}
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if (poolTemp != 0)
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{
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Console.WriteLine($"Pool temp: {poolTemp} degrees {degSymbol}{(status.isPoolActive() ? "" : " (Last)")}");
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}
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else
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{
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Console.WriteLine("Couldn't get pool temperature.");
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}
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if (spaTemp != 0)
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{
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Console.WriteLine($"Spa temp: {spaTemp} degrees {degSymbol}{(status.isSpaActive() ? "" : " (Last)")}");
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}
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else
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{
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Console.WriteLine("Couldn't get spa temperature.");
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}
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Console.WriteLine($"ORP: {status.getM_ORP()}");
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Console.WriteLine($"pH: {status.getM_PH() / 100.0f:0.00}");
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Console.WriteLine($"Salt: {status.getM_SaltPPM() * 50} PPM");
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Console.WriteLine($"Saturation: {status.getM_Saturation() / 100.0f}");
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break;
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}
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}
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