Files
dotnet-screenlogic/UnitConnection.cs

155 lines
5.3 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace ScreenLogicConnect
{
public class UnitConnection : IDisposable
{
TcpClient client;
public async Task<bool> ConnectTo(EasyTouchUnit unit, string password = null)
{
if (client != null)
{
client.Dispose();
}
client = new TcpClient();
await client.ConnectAsync(unit.IPAddress, unit.Port);
var connMsg = CreateConnectServerSoftMessage();
var stream = client.GetStream();
stream.Write(connMsg, 0, connMsg.Length);
Debug.WriteLine("sending challenge string");
stream.SendHLMessage(Messages.ChallengeString.QUERY(0));
var recvBuf = new byte[8];
var readBytes = await stream.ReadAsync(recvBuf, 0, recvBuf.Length);
Debug.WriteLine("read {0} bytes (header)", readBytes);
var recvBody = new byte[Messages.HLMessage.ExtractDataSize(recvBuf)];
readBytes = await stream.ReadAsync(recvBody, 0, recvBody.Length);
Debug.WriteLine("read {0} bytes (body)", readBytes);
string challengeStr = Messages.HLMessageTypeHelper.ExtractString(recvBody);
Debug.WriteLine("sending login message");
stream.SendHLMessage(CreateLoginMessage(new HLEncoder(password).GetEncryptedPassword(challengeStr)));
readBytes = await stream.ReadAsync(recvBuf, 0, recvBuf.Length);
Debug.WriteLine("read {0}", readBytes);
recvBody = new byte[Messages.HLMessage.ExtractDataSize(recvBuf)];
await stream.ReadAsync(recvBody, 0, recvBody.Length);
return recvBuf[2] == Messages.ClientLogin.HLM_CLIENT_LOGIN + 1;
}
public async Task<Messages.GetPoolStatus> GetPoolStatus()
{
Debug.WriteLine("sending status message");
client.GetStream().SendHLMessage(Messages.GetPoolStatus.QUERY(0));
return new Messages.GetPoolStatus(await GetMessage(client.GetStream()));
}
public async Task<Messages.GetControllerConfig> GetControllerConfig()
{
Debug.WriteLine("sending controller config message");
client.GetStream().SendHLMessage(Messages.GetControllerConfig.QUERY(0));
return new Messages.GetControllerConfig(await GetMessage(client.GetStream()));
}
public async Task<Messages.GetMode> GetMode()
{
Debug.WriteLine("sending get-mode message");
client.GetStream().SendHLMessage(Messages.GetMode.QUERY(0));
return new Messages.GetMode(await GetMessage(client.GetStream()));
}
public static async Task<Messages.HLMessage> GetMessage(NetworkStream ns)
{
int bytesRead = 0;
byte[] headerBuffer = new byte[8];
while (bytesRead < 8)
{
try
{
bytesRead += await ns.ReadAsync(headerBuffer, bytesRead, 8 - bytesRead);
if (bytesRead < 0)
{
return null;
}
}
catch { }
}
int msgDataSize = Messages.HLMessage.ExtractDataSize(headerBuffer);
if (msgDataSize <= 0 || msgDataSize >= 100_000)
{
return null;
}
byte[] dataBuffer = new byte[msgDataSize];
bytesRead = 0;
while (bytesRead < msgDataSize)
{
bytesRead += await ns.ReadAsync(dataBuffer, bytesRead, msgDataSize - bytesRead);
if (bytesRead < 0)
{
return null;
}
}
Debug.WriteLine($"read {headerBuffer.Length + dataBuffer.Length} bytes of message data ({headerBuffer.Length} header, {dataBuffer.Length} data)");
return new Messages.HLMessage(headerBuffer, dataBuffer);
}
private const string connectionMessage = "CONNECTSERVERHOST\r\n\r\n";
private byte[] CreateConnectServerSoftMessage()
{
return Encoding.ASCII.GetBytes(connectionMessage);
}
private Messages.HLMessage CreateLoginMessage(ReadOnlySpan<byte> encodedPwd)
{
Messages.ClientLogin login = Messages.ClientLogin.QUERY(0);
login.m_schema = 348;
login.m_connectionType = 0;
login.m_version = "ScreenLogicConnect library";
login.m_procID = 2;
if (encodedPwd != null)
{
if (encodedPwd.Length > 16)
{
login.m_password = new byte[16];
encodedPwd.Slice(0, 16).CopyTo(login.m_password);
}
else
{
login.m_password = new byte[encodedPwd.Length];
encodedPwd.CopyTo(login.m_password);
}
}
else
{
login.m_password = new byte[16];
}
return login;
}
public void Dispose()
{
if (client != null)
{
client.Dispose();
}
}
}
}