Files
dotnet-screenlogic/FindUnitBroadcast.cs
Parnic e524e394c6 C#-ified
Converted as much ugly code as I could find into appropriate C#-friendly versions. For example, all the manual ByteHelper stuff, buffer index tracking, etc. are now BinaryWriters/BinaryReaders. Also cleaned up a bunch of getter and setter methods to use C# properties.

There's still more to be done here, but this greatly simplifies the code for reading and comprehension.
2018-03-28 15:30:05 -05:00

22 lines
336 B
C#

namespace ScreenLogicConnect
{
public class FindUnitBroadcast
{
public static readonly byte[] data = new byte[]
{
1,
0,
0,
0,
0,
0,
0,
0,
};
public FindUnitBroadcast()
{
}
}
}