Files
dotnet-screenlogic/EasyTouchUnit.cs

50 lines
1.5 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace ScreenLogicConnect
{
public class EasyTouchUnit
{
public String gatewayName { get; private set; }
public byte gatewaySubType { get; private set; }
public byte gatewayType { get; private set; }
public IPAddress ipAddress { get; private set; }
public bool isValid { get; private set; }
public short port { get; private set; }
public EasyTouchUnit(UdpReceiveResult result)
{
try
{
ipAddress = result.RemoteEndPoint.Address;
using (var ms = new MemoryStream(result.Buffer))
{
using (var br = new BinaryReader(ms))
{
var unitType = br.ReadInt32();
if (unitType == 2)
{
br.ReadBytes(4);
port = br.ReadInt16();
gatewayType = br.ReadByte();
gatewaySubType = br.ReadByte();
gatewayName = Encoding.ASCII.GetString(result.Buffer.Skip((int)ms.Position).TakeWhile(x => x != 0).ToArray());
isValid = true;
}
}
}
}
catch (Exception e)
{
System.Diagnostics.Debug.WriteLine(e.StackTrace);
}
}
}
}