Files
dotnet-screenlogic/Messages/ChallengeString.cs

44 lines
1.0 KiB
C#

using System;
using System.IO;
namespace ScreenLogicConnect.Messages
{
public class ChallengeString : HLMessage
{
public string ChallengeStr { get; private set; }
public const short HLM_CLIENT_CHALLENGE = 14;
public static ChallengeString QUERY(short senderID)
{
return new ChallengeString(senderID, HLM_CLIENT_CHALLENGE);
}
private ChallengeString(short senderID, short msgID)
: base(senderID, msgID)
{
}
public ChallengeString(byte[] header, byte[] data)
: base(header, data)
{
}
public ChallengeString(HLMessage msg)
: base(msg)
{
}
protected override void Decode()
{
using (var ms = new MemoryStream(data))
{
using (var br = new BinaryReader(dataByteStream))
{
ChallengeStr = HLMessageTypeHelper.ExtractString(br);
}
}
}
}
}