Removed debug logging

Added verification of broadcast response message size
Added clearer handling of message types

I'm sure there's a better way to do debug logging, but I don't really feel like adding a dependency on another module just for that.
This commit is contained in:
Parnic
2018-03-30 20:35:24 -05:00
parent ce41d6b009
commit 0bbae0446b
8 changed files with 114 additions and 57 deletions

View File

@ -1,7 +1,13 @@
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 14;
exports.SLChallengeMessage = class SLChallengeMessage extends SLMessage {
constructor() {
super(0, 14);
super(0, MSG_ID);
}
static getResponseId() {
return MSG_ID + 1;
}
}

View File

@ -1,8 +1,10 @@
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 12592;
exports.SLChemDataMessage = class SLChemDataMessage extends SLMessage {
constructor(buf) {
super(0, 12592);
super(0, MSG_ID);
if (!buf) {
this.writeInt32LE(0); // controller index
} else {
@ -45,4 +47,8 @@ exports.SLChemDataMessage = class SLChemDataMessage extends SLMessage {
this.error = (salt & 128) !== 0;
}
}
static getResponseId() {
return MSG_ID + 1;
}
}

View File

@ -1,8 +1,10 @@
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 12532;
exports.SLControllerConfigMessage = class SLControllerConfigMessage extends SLMessage {
constructor(buf) {
super(0, 12532);
super(0, MSG_ID);
if (!buf) {
this.writeInt32LE(0);
this.writeInt32LE(0);
@ -74,4 +76,8 @@ exports.SLControllerConfigMessage = class SLControllerConfigMessage extends SLMe
this.interfaceTabFlags = this.readInt32LE();
this.showAlarms = this.readInt32LE();
}
static getResponseId() {
return MSG_ID + 1;
}
}

View File

@ -1,12 +1,18 @@
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 27;
exports.SLLoginMessage = class SLLoginMessage extends SLMessage {
constructor() {
super(0, 27);
super(0, MSG_ID);
this.writeInt32LE(348); // schema
this.writeInt32LE(0); // connection type
this.writeSLString('node-screenlogic'); // version
this.writeSLBuffer(Buffer.alloc(16)); // encoded password. empty/unused for local connections
this.writeInt32LE(2); // procID
}
static getResponseId() {
return MSG_ID + 1;
}
}

View File

@ -1,11 +1,13 @@
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 12526;
const SPA_CIRCUIT_ID = 500;
const POOL_CIRCUIT_ID = 505;
exports.SLPoolStatusMessage = class SLPoolStatusMessage extends SLMessage {
constructor(buf) {
super(0, 12526);
super(0, MSG_ID);
if (!buf) {
this.writeInt32LE(0);
} else {
@ -98,4 +100,8 @@ exports.SLPoolStatusMessage = class SLPoolStatusMessage extends SLMessage {
}
}
}
static getResponseId() {
return MSG_ID + 1;
}
}

View File

@ -1,8 +1,10 @@
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 12572;
exports.SLSaltCellConfigMessage = class SLSaltCellConfigMessage extends SLMessage {
constructor(buf) {
super(0, 12572);
super(0, MSG_ID);
if (!buf) {
this.writeInt32LE(0); // controller index
} else {
@ -24,4 +26,8 @@ exports.SLSaltCellConfigMessage = class SLSaltCellConfigMessage extends SLMessag
this.flags = this.readInt32LE();
this.superChlorTimer = this.readInt32LE();
}
static getResponseId() {
return MSG_ID + 1;
}
}

View File

@ -1,8 +1,10 @@
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 8120;
exports.SLVersionMessage = class SLVersionMessage extends SLMessage {
constructor(buf) {
super(0, 8120);
super(0, MSG_ID);
if (buf) {
this._wroteSize = true;
this.writeBuffer(buf, 0);
@ -16,4 +18,8 @@ exports.SLVersionMessage = class SLVersionMessage extends SLMessage {
this.version = this.readSLString();
}
static getResponseId() {
return MSG_ID + 1;
}
}