This parameter is optional, so compatibility shouldn't be affected. Each SLMessage can set its own sender ID which is present on the returned message. This allows callers to fire multiple requests at once, even of the same type, while being able to identify which response went with which request. If not specified, the default value is 0.
Also went ahead and documented some of the helper functions present on SLMessage (so, available on all message instances).
Finally, since I was in and messing with each message anyway, I simplified and removed some repeated code from each derived message and had it call into the super to take advantage of shared decoding functionality.
The lambdas ("arrow functions") in test functions were removed per advice from Mocha's documentation where the implicit `this` rebinding can apparently cause problems. This should probably have been its own commit, but, again, I was already in there messing with stuff, so...oh well.
Closes#43
This avoids unnecessary allocations/reallocations while decoding a message by pre-sizing the buffer to the amount we know it will require. I feel like there's probably a better way to handle this, but this works for now.
Added verification of broadcast response message size
Added clearer handling of message types
I'm sure there's a better way to do debug logging, but I don't really feel like adding a dependency on another module just for that.
Added salt cell config
Added system version
Tweaked pool status to pre-adjust values
Chem data uses big endian encoding for most of its values (but not all) while everything else (so far) has used little endian. Chem data also encodes bits like whether there's a system error or not inside other pieces of data like salt levels. There are also bytes in the returned data that I don't know the significance of just yet.
Pool status was tweaked such that asking for pH is corrected down to its proper float representation (e.g. 7.60) instead of the integer representation that is sent by the system (760). Same for water balance/saturation. Salt now returns the proper value (scaled up by 50) instead of the value sent over by the system, which I guess is the maximum precision the system can provide.