Files
node-screenlogic/messages/SLControllerConfigMessage.js
Parnic ed99d411b2 Minor optimization to set buffer size appropriately
This avoids unnecessary allocations/reallocations while decoding a message by pre-sizing the buffer to the amount we know it will require. I feel like there's probably a better way to handle this, but this works for now.
2020-02-10 21:36:13 -06:00

111 lines
2.7 KiB
JavaScript
Executable File

'use strict';
const SLMessage = require('./SLMessage.js').SLMessage;
const MSG_ID = 12532;
exports.SLControllerConfigMessage = class SLControllerConfigMessage extends SLMessage {
constructor(buf) {
var size;
if (buf) {
size = buf.readInt32LE(4) + 8;
}
super(0, MSG_ID, size);
if (!buf) {
this.writeInt32LE(0);
this.writeInt32LE(0);
} else {
this._wroteSize = true;
this.writeBuffer(buf, 0);
this.decode();
}
}
decode() {
super.decode();
this.controllerId = this.readInt32LE();
this.minSetPoint = new Array(2);
this.maxSetPoint = new Array(2);
for (let i = 0; i < 2; i++) {
this.minSetPoint[i] = this.readUInt8();
this.maxSetPoint[i] = this.readUInt8();
}
this.degC = this.readUInt8() !== 0;
this.controllerType = this.readUInt8();
this.hwType = this.readUInt8();
this.controllerData = this.readUInt8();
this.equipFlags = this.readInt32LE();
this.genCircuitName = this.readSLString();
let circuitCount = this.readInt32LE();
this.bodyArray = new Array(circuitCount);
for (let i = 0; i < circuitCount; i++) {
this.bodyArray[i] = {
circuitId: this.readInt32LE(),
name: this.readSLString(),
nameIndex: this.readUInt8(),
function: this.readUInt8(),
interface: this.readUInt8(),
flags: this.readUInt8(),
colorSet: this.readUInt8(),
colorPos: this.readUInt8(),
colorStagger: this.readUInt8(),
deviceId: this.readUInt8(),
dfaultRt: this.readUInt16LE(),
};
this._readOffset += 2;
}
let colorCount = this.readInt32LE();
this.colorArray = new Array(colorCount);
for (let i = 0; i < colorCount; i++) {
this.colorArray[i] = {
name: this.readSLString(),
color: {
r: this.readInt32LE() & 0xff,
g: this.readInt32LE() & 0xff,
b: this.readInt32LE() & 0xff,
},
};
}
let pumpCircCount = 8;
this.pumpCircArray = new Array(pumpCircCount);
for (let i = 0; i < pumpCircCount; i++) {
this.pumpCircArray[i] = this.readUInt8();
}
this.interfaceTabFlags = this.readInt32LE();
this.showAlarms = this.readInt32LE();
}
static getResponseId() {
return MSG_ID + 1;
}
hasSolar() {
return !!(this.equipFlags & 0x1);
}
hasSolarAsHeatpump() {
return !!(this.equipFlags & 0x2);
}
hasChlorinator() {
return !!(this.equipFlags & 0x4);
}
hasCooling() {
return !!(this.equipFlags & 0x800);
}
hasIntellichem() {
return !!(this.equipFlags & 0x8000);
}
};