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Fix lockbox skill level detection
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@ -1514,16 +1514,10 @@ function Breakables:PlayerHasSkillToPickItem(bagId, slotId)
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end
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TooltipUtil.SurfaceArgs(tooltipData)
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local inspectNextLine = false
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for _, line in ipairs(tooltipData.lines) do
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TooltipUtil.SurfaceArgs(line)
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if inspectNextLine then
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inspectNextLine = false
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if line.leftColor and line.leftColor.r == 1 then
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return false
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end
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elseif line.leftText == LOCKED then
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inspectNextLine = true
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if line.leftText == LOCKED then
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return not (line.leftColor and line.leftColor.r == 1 and line.leftColor.g < 0.2 and line.leftColor.b < 0.2)
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end
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end
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