diff --git a/modules/ClassPowerCounter.lua b/modules/ClassPowerCounter.lua index 32332b1..d21cb1c 100644 --- a/modules/ClassPowerCounter.lua +++ b/modules/ClassPowerCounter.lua @@ -713,6 +713,14 @@ function IceClassPowerCounter.prototype:GetShineAtlas(rune) return nil end +function IceClassPowerCounter.prototype:GetFrameAtlas(rune) + return nil +end + +function IceClassPowerCounter.prototype:GetBackgroundAtlas(rune) + return nil +end + function IceClassPowerCounter.prototype:GetPartialRuneAtlas(rune) return nil end @@ -749,6 +757,21 @@ function IceClassPowerCounter.prototype:SetDisplayMode() for i=1, self.numRunes do self:SetupRuneTexture(i) self.frame.graphical[i]:Show() + + if self.frame.graphical[i].frame then + if self:GetRuneMode() == "Graphical" then + self.frame.graphical[i].frame:Show() + else + self.frame.graphical[i].frame:Hide() + end + end + if self.frame.graphical[i].bg then + if self:GetRuneMode() == "Graphical" then + self.frame.graphical[i].bg:Show() + else + self.frame.graphical[i].bg:Hide() + end + end end end end @@ -783,7 +806,7 @@ function IceClassPowerCounter.prototype:CreateRune(i) self.frame.graphical[i] = CreateFrame("Frame", nil, self.frame) self.frame.graphical[i]:SetFrameStrata("BACKGROUND") - self.frame.graphical[i].rune = self.frame.graphical[i]:CreateTexture(nil, "ARTWORK") + self.frame.graphical[i].rune = self.frame.graphical[i]:CreateTexture(nil, "BORDER") self.frame.graphical[i].rune:SetVertexColor(0, 0, 0) self:SetupRuneTexture(i) @@ -802,6 +825,22 @@ function IceClassPowerCounter.prototype:CreateRune(i) self.frame.graphical[i].shine:SetHeight(self.runeHeight + 10) self.frame.graphical[i].shine:Hide() + local frameAtlas = self:GetFrameAtlas(i) + if frameAtlas then + self.frame.graphical[i].frame = self.frame.graphical[i]:CreateTexture(nil, "ARTWORK") + self.frame.graphical[i].frame:SetAtlas(frameAtlas) + self.frame.graphical[i].frame:ClearAllPoints() + self.frame.graphical[i].frame:SetPoint("CENTER", self.frame.graphical[i], "CENTER") + end + + local bgAtlas = self:GetBackgroundAtlas(i) + if bgAtlas then + self.frame.graphical[i].bg = self.frame.graphical[i]:CreateTexture(nil, "BACKGROUND") + self.frame.graphical[i].bg:SetAtlas(bgAtlas) + self.frame.graphical[i].bg:ClearAllPoints() + self.frame.graphical[i].bg:SetAllPoints(self.frame.graphical[i]) + end + self.frame.graphical[i]:Hide() end @@ -809,6 +848,10 @@ function IceClassPowerCounter.prototype:CreateRune(i) self.frame.graphical[i]:SetHeight(self.runeHeight) self.frame.graphical[i].rune:SetWidth(self.runeWidth) self.frame.graphical[i].rune:SetHeight(self.runeHeight) + if self.frame.graphical[i].frame then + self.frame.graphical[i].frame:SetWidth(self.runeWidth + 10) + self.frame.graphical[i].frame:SetHeight(self.runeHeight + 10) + end if self.currentGrowMode == self.growModes["width"] then self.frame.graphical[i].rune:SetPoint("LEFT", self.frame.graphical[i], "LEFT") else