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Renamed HarmonyPower to Chi
Updated readme link to the create-your-own-texture guide
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@ -7,9 +7,9 @@ if IceHUD.WowVer >= 80000 then
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end
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function HarmonyPower.prototype:init()
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HarmonyPower.super.prototype.init(self, "HarmonyPower")
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HarmonyPower.super.prototype.init(self, "Chi")
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self:SetDefaultColor("HarmonyPowerNumeric", 218, 231, 31)
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self:SetDefaultColor("ChiNumeric", 218, 231, 31)
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-- pulled from MonkHarmonyBar.xml in Blizzard's UI source
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self.runeCoords =
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@ -22,7 +22,7 @@ function HarmonyPower.prototype:init()
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{0.00390625, 0.08593750, 0.71093750, 0.87500000},
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}
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self.numRunes = 4
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self.numericColor = "HarmonyPowerNumeric"
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self.numericColor = "ChiNumeric"
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if IceHUD.WowVer >= 50100 then
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self.unitPower = SPELL_POWER_CHI
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else
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