- localized a few more strings

This commit is contained in:
Parnic
2010-09-27 01:53:58 +00:00
parent 08861ecfe7
commit 058ea24ba6

View File

@ -711,28 +711,9 @@ function IceHUD:populateDefaults(db, defaults, blocker)
end
end
StaticPopupDialogs["ICEHUD_RESET"] =
{
text = "Are you sure you want to reset IceHUD settings?",
button1 = OKAY,
button2 = CANCEL,
timeout = 0,
whileDead = 1,
hideOnEscape = 1,
OnShow = function(self)
self:SetFrameStrata("TOOLTIP")
end,
OnHide = function(self)
self:SetFrameStrata("DIALOG")
end,
OnAccept = function()
IceHUD:ResetSettings()
end
}
StaticPopupDialogs["ICEHUD_CUSTOM_BAR_CREATED"] =
{
text = "A custom bar has been created and can be configured through Module Settings => MyCustomBar. It is highly recommended that you change the bar name of this module so that it's easier to identify.",
text = L["A custom bar has been created and can be configured through Module Settings => MyCustomBar. It is highly recommended that you change the bar name of this module so that it's easier to identify."],
button1 = OKAY,
timeout = 0,
whileDead = 1,
@ -747,7 +728,7 @@ StaticPopupDialogs["ICEHUD_CUSTOM_BAR_CREATED"] =
StaticPopupDialogs["ICEHUD_CUSTOM_COUNTER_CREATED"] =
{
text = "A custom counter has been created and can be configured through Module Settings => MyCustomCounter. It is highly recommended that you change the bar name of this module so that it's easier to identify.",
text = L["A custom counter has been created and can be configured through Module Settings => MyCustomCounter. It is highly recommended that you change the bar name of this module so that it's easier to identify."],
button1 = OKAY,
timeout = 0,
whileDead = 1,
@ -762,7 +743,7 @@ StaticPopupDialogs["ICEHUD_CUSTOM_COUNTER_CREATED"] =
StaticPopupDialogs["ICEHUD_CUSTOM_CD_CREATED"] =
{
text = "A custom cooldown bar has been created and can be configured through Module Settings => MyCustomCD. It is highly recommended that you change the bar name of this module so that it's easier to identify.",
text = L["A custom cooldown bar has been created and can be configured through Module Settings => MyCustomCD. It is highly recommended that you change the bar name of this module so that it's easier to identify."],
button1 = OKAY,
timeout = 0,
whileDead = 1,
@ -777,7 +758,7 @@ StaticPopupDialogs["ICEHUD_CUSTOM_CD_CREATED"] =
StaticPopupDialogs["ICEHUD_CUSTOM_HEALTH_CREATED"] =
{
text = "A custom health bar has been created and can be configured through Module Settings => MyCustomHealth. It is highly recommended that you change the bar name of this module so that it's easier to identify.",
text = L["A custom health bar has been created and can be configured through Module Settings => MyCustomHealth. It is highly recommended that you change the bar name of this module so that it's easier to identify."],
button1 = OKAY,
timeout = 0,
whileDead = 1,
@ -792,7 +773,7 @@ StaticPopupDialogs["ICEHUD_CUSTOM_HEALTH_CREATED"] =
StaticPopupDialogs["ICEHUD_CUSTOM_MANA_CREATED"] =
{
text = "A custom mana bar has been created and can be configured through Module Settings => MyCustomMana. It is highly recommended that you change the bar name of this module so that it's easier to identify.",
text = L["A custom mana bar has been created and can be configured through Module Settings => MyCustomMana. It is highly recommended that you change the bar name of this module so that it's easier to identify."],
button1 = OKAY,
timeout = 0,
whileDead = 1,
@ -807,9 +788,9 @@ StaticPopupDialogs["ICEHUD_CUSTOM_MANA_CREATED"] =
StaticPopupDialogs["ICEHUD_DELETE_CUSTOM_MODULE"] =
{
text = "Are you sure you want to delete this module? This will remove all settings associated with it and cannot be un-done.",
button1 = "Yes",
button2 = "No",
text = L["Are you sure you want to delete this module? This will remove all settings associated with it and cannot be un-done."],
button1 = YES,
button2 = NO,
timeout = 0,
whileDead = 1,
hideOnEscape = 0,
@ -826,8 +807,8 @@ StaticPopupDialogs["ICEHUD_DELETE_CUSTOM_MODULE"] =
}
StaticPopupDialogs["ICEHUD_CHANGED_DOGTAG"] = {
text = "This option requires the UI to be reloaded. Do you wish to reload it now?",
button1 = "Yes",
text = L["This option requires the UI to be reloaded. Do you wish to reload it now?"],
button1 = YES,
OnShow = function(self)
self:SetFrameStrata("TOOLTIP")
end,
@ -837,14 +818,14 @@ StaticPopupDialogs["ICEHUD_CHANGED_DOGTAG"] = {
OnAccept = function()
ReloadUI()
end,
button2 = "No",
button2 = NO,
timeout = 0,
whileDead = 1,
hideOnEscape = 0
}
StaticPopupDialogs["ICEHUD_CHANGED_PROFILE_COMBAT"] = {
text = "You have changed IceHUD profiles while in combat. This can cause problems due to Blizzard's secure frame policy. You may need to reload your UI to repair IceHUD.",
text = L["You have changed IceHUD profiles while in combat. This can cause problems due to Blizzard's secure frame policy. You may need to reload your UI to repair IceHUD."],
button1 = OKAY,
OnShow = function(self)
self:SetFrameStrata("TOOLTIP")
@ -868,7 +849,7 @@ function IceHUD:OnInitialize()
self.db = LibStub("AceDB-3.0"):New("IceCoreDB", self.IceCore.defaults, true)
if not self.db or not self.db.global or not self.db.profile then
print("Error: IceHUD database not loaded correctly. Please exit out of WoW and delete the database file (IceHUD.lua) found in: \\World of Warcraft\\WTF\\Account\\<Account Name>>\\SavedVariables\\")
print(L["Error: IceHUD database not loaded correctly. Please exit out of WoW and delete the database file (IceHUD.lua) found in: \\World of Warcraft\\WTF\\Account\\<Account Name>>\\SavedVariables\\"])
return
end
@ -899,7 +880,7 @@ function IceHUD:OnInitialize()
if not UnitAffectingCombat("player") then
IceHUD:OpenConfig()
else
DEFAULT_CHAT_FRAME:AddMessage("|cff8888ffIceHUD|r: Combat lockdown restriction. Leave combat and try again.")
DEFAULT_CHAT_FRAME:AddMessage(L["|cff8888ffIceHUD|r: Combat lockdown restriction. Leave combat and try again."])
end
end)
self:RegisterChatCommand("rl", function() ReloadUI() end)
@ -1057,14 +1038,14 @@ function IceHUD:InitLDB()
if (LDB) then
local ldbButton = LDB:NewDataObject("IceHUD", {
type = "launcher",
text = "IceHUD",
label = "IceHUD",
text = L["IceHUD"],
label = L["IceHUD"],
icon = "Interface\\Icons\\Spell_Frost_Frost",
OnClick = function(button, msg)
if not UnitAffectingCombat("player") then
IceHUD:OpenConfig()
else
DEFAULT_CHAT_FRAME:AddMessage("|cff8888ffIceHUD|r: Combat lockdown restriction. Leave combat and try again.")
DEFAULT_CHAT_FRAME:AddMessage(L["|cff8888ffIceHUD|r: Combat lockdown restriction. Leave combat and try again."])
end
end,
})
@ -1075,8 +1056,8 @@ function IceHUD:InitLDB()
if ldbButton then
function ldbButton:OnTooltipShow()
self:AddLine("IceHUD @project-version@")
self:AddLine("Click to open IceHUD options.", 1, 1, 1)
self:AddLine(L["IceHUD"] .. " @project-version@")
self:AddLine(L["Click to open IceHUD options."], 1, 1, 1)
end
end
end