mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- Fixed Hide Blizzard Frame option not properly hiding and showing all Warlock Power built-in frames for all specs.
This commit is contained in:
@ -195,15 +195,15 @@ function ShardCounter.prototype:GetRuneTexture(rune)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function ShardCounter.prototype:ShowBlizz()
|
function ShardCounter.prototype:ShowBlizz()
|
||||||
ShardBarFrame:Show()
|
WarlockPowerFrame:Show()
|
||||||
|
|
||||||
ShardBarFrame:GetScript("OnLoad")(ShardBarFrame)
|
WarlockPowerFrame:GetScript("OnLoad")(WarlockPowerFrame)
|
||||||
end
|
end
|
||||||
|
|
||||||
function ShardCounter.prototype:HideBlizz()
|
function ShardCounter.prototype:HideBlizz()
|
||||||
ShardBarFrame:Hide()
|
WarlockPowerFrame:Hide()
|
||||||
|
|
||||||
ShardBarFrame:UnregisterAllEvents()
|
WarlockPowerFrame:UnregisterAllEvents()
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Load us up
|
-- Load us up
|
||||||
|
Reference in New Issue
Block a user