- first shot at localization of all configuration settings in IceHUD using AceLocale. note that all of these conversions were generated programmatically so it's possible that something went awry...very casual testing seemed okay, however.

This commit is contained in:
Parnic
2010-09-26 05:14:42 +00:00
parent 4bf79adda5
commit 08861ecfe7
65 changed files with 856 additions and 746 deletions

View File

@ -1,3 +1,4 @@
local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
function IceCore_CreateClass(parent)
local class = { prototype = {} }
if parent then
@ -336,7 +337,7 @@ function IceCore.prototype:GetModuleOptions()
options["aaaClickPlus"] = {
type = 'description',
fontSize = 'large',
name = 'Click the + next to |cffffdc42Module Settings|r to see the available modules that you can tweak.\n\nAlso notice that some modules have a + next to them. This will open up additional settings such as text tweaks and icon tweaks on that module.',
name = L["Click the + next to |cffffdc42Module Settings|r to see the available modules that you can tweak.\n\nAlso notice that some modules have a + next to them. This will open up additional settings such as text tweaks and icon tweaks on that module."],
order = 1
}
@ -345,7 +346,7 @@ function IceCore.prototype:GetModuleOptions()
local opt = self.elements[i]:GetOptions()
options[modName] = {
type = 'group',
desc = 'Module options',
desc = L["Module options"],
name = modName,
args = opt
}