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https://github.com/parnic/ice-hud.git
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- first shot at localization of all configuration settings in IceHUD using AceLocale. note that all of these conversions were generated programmatically so it's possible that something went awry...very casual testing seemed okay, however.
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@ -1,3 +1,4 @@
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local L = LibStub("AceLocale-3.0"):GetLocale("IceHUD", false)
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IceTargetMana = IceCore_CreateClass(IceUnitBar)
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IceTargetMana.prototype.registerEvents = true
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IceTargetHealth.prototype.color = nil
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@ -126,8 +127,8 @@ function IceTargetMana.prototype:GetOptions()
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opts["scaleManaColor"] = {
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type = "toggle",
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name = "Color bar by mana %",
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desc = "Colors the mana bar from MaxManaColor to MinManaColor based on current mana %",
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name = L["Color bar by mana %"],
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desc = L["Colors the mana bar from MaxManaColor to MinManaColor based on current mana %"],
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get = function()
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return self.moduleSettings.scaleManaColor
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end,
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@ -143,8 +144,8 @@ function IceTargetMana.prototype:GetOptions()
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opts["onlyShowMana"] = {
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type = 'toggle',
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name = 'Only show if target uses mana',
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desc = 'Will only show this bar if the target uses mana (as opposed to rage, energy, runic power, etc.)',
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name = L["Only show if target uses mana"],
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desc = L["Will only show this bar if the target uses mana (as opposed to rage, energy, runic power, etc.)"],
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width = 'double',
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get = function()
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return self.moduleSettings.onlyShowMana
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