Updated GetLFGProposal return values

This commit is contained in:
2017-06-14 10:18:02 -05:00
parent 2eae8fa419
commit 08e8d3a087
2 changed files with 5 additions and 5 deletions

View File

@ -1078,9 +1078,9 @@ function PlayerHealth.prototype:CheckPartyRole()
if configMode or IceHUD:GetIsInLFGGroup() then if configMode or IceHUD:GetIsInLFGGroup() then
if (configMode or self.moduleSettings.showPartyRoleIcon) and not self.frame.PartyRoleIcon then if (configMode or self.moduleSettings.showPartyRoleIcon) and not self.frame.PartyRoleIcon then
local isTank, isHeal, isDPS local isTank, isHeal, isDPS
local proposalExists, typeID, id, name local proposalExists, typeID, id, subtypeID, name
local texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader local texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader
proposalExists, typeID, id, name, texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader = GetLFGProposal() proposalExists, id, typeID, subtypeID, name, texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader = GetLFGProposal()
local p = self.unit local p = self.unit
if IceHUD.WowVer < 40000 then if IceHUD.WowVer < 40000 then
@ -1096,7 +1096,7 @@ function PlayerHealth.prototype:CheckPartyRole()
IceHUD:Debug( tostring(proposalExists) .."**".. tostring(typeID) .."**".. tostring(id) .."**".. tostring(name) .."**".. tostring(texture) .."**".. tostring(role) .."**".. tostring(hasResponded) .."**".. tostring(totalEncounters) .."**".. tostring(completedEncounters) .."**".. tostring(numMembers) .."**".. tostring(isleader) ) IceHUD:Debug( tostring(proposalExists) .."**".. tostring(typeID) .."**".. tostring(id) .."**".. tostring(name) .."**".. tostring(texture) .."**".. tostring(role) .."**".. tostring(hasResponded) .."**".. tostring(totalEncounters) .."**".. tostring(completedEncounters) .."**".. tostring(numMembers) .."**".. tostring(isleader) )
if proposalExists == true then if proposalExists == true then
IceHUD:Debug(tostring(typeID).." "..role) IceHUD:Debug(tostring(typeID).." "..(role or ""))
isTank = (role == "TANK") isTank = (role == "TANK")
isHeal = (role == "HEALER") isHeal = (role == "HEALER")
isDPS = (role == "DAMAGER") isDPS = (role == "DAMAGER")

View File

@ -1074,9 +1074,9 @@ function IceTargetHealth.prototype:CheckPartyRole()
if self.configMode or IceHUD:GetIsInLFGGroup() then if self.configMode or IceHUD:GetIsInLFGGroup() then
if self.configMode or self.moduleSettings.showPartyRoleIcon then if self.configMode or self.moduleSettings.showPartyRoleIcon then
local isTank, isHeal, isDPS local isTank, isHeal, isDPS
local proposalExists, typeID, id, name local proposalExists, typeID, id, subtypeID, name
local texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader local texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader
proposalExists, typeID, id, name, texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader = GetLFGProposal() proposalExists, id, typeID, subtypeID, name, texture, role, hasResponded, totalEncounters, completedEncounters, numMembers, isleader = GetLFGProposal()
local p = self.unit local p = self.unit
if IceHUD.WowVer < 40000 then if IceHUD.WowVer < 40000 then