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Fix more invalid texture layers
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@ -277,7 +277,7 @@ function IceCustomCounterBar.prototype:CreateFrame()
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IceCustomCounterBar.super.prototype.CreateFrame(self)
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if not self.barFrame.icon then
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self.barFrame.icon = self.masterFrame:CreateTexture(nil, "LOW")
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self.barFrame.icon = self.masterFrame:CreateTexture(nil, "BACKGROUND")
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self.barFrame.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9)
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self.barFrame.icon:SetDrawLayer("OVERLAY")
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self.barFrame.icon:Hide()
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