- now that Eclipse doesn't decay, use the appropriate alpha value regardless of whether or not the user has some power left over. it used to stay at the "in combat" setting until the bar was back at 0

- fixed a bug with "hidden" mode for inactive shards/runes where the unactivated runes would show up darkened when changing targets out of combat
This commit is contained in:
Parnic
2010-10-07 13:10:40 +00:00
parent 051fa5822b
commit 0b108c2afb
2 changed files with 2 additions and 1 deletions

View File

@ -284,6 +284,7 @@ function IceClassPowerCounter.prototype:Redraw()
IceClassPowerCounter.super.prototype.Redraw(self)
self:CreateFrame()
self:UpdateRunePower()
end
function IceClassPowerCounter.prototype:GetCustomColor()