diff --git a/changelog.md b/changelog.md index 42aa5aa..cbbf464 100644 --- a/changelog.md +++ b/changelog.md @@ -2,6 +2,7 @@ v1.14.16: +- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early. - Fixed a reported error when playing Darkmoon Faire games. v1.14.15: diff --git a/modules/Totems.lua b/modules/Totems.lua index a1ff3f3..e8a64fa 100644 --- a/modules/Totems.lua +++ b/modules/Totems.lua @@ -193,7 +193,7 @@ function Totems.prototype:GetDefaultSettings() defaults["totemFontSize"] = 20 defaults["totemMode"] = "Graphical" defaults["usesDogTagStrings"] = false - defaults["hideBlizz"] = true + defaults["hideBlizz"] = IceHUD.CanHookDestroyTotem defaults["alwaysFullAlpha"] = false defaults["displayMode"] = "Horizontal" defaults["cooldownMode"] = "Cooldown" diff --git a/this_version.md b/this_version.md index e886267..ec23d6a 100644 --- a/this_version.md +++ b/this_version.md @@ -2,6 +2,7 @@ v1.14.16: +- Exposed the option in the Totems module to hide the Blizzard Totems frame or not, and changed the default value to not hide when on a version of the game that doesn't support right-clicking to destroy totems (any version after Wrath). This enables using the default Totems frame to cancel totems early. - Fixed a reported error when playing Darkmoon Faire games. v1.14.15: