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- added tons of divide-by-zero protection all over the place
- general cleanup of values passed to UpdateBar
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@ -203,11 +203,11 @@ function IceUnitBar.prototype:Update()
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self.health = UnitHealth(self.unit)
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self.maxHealth = UnitHealthMax(self.unit)
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self.healthPercentage = self.health/self.maxHealth
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self.healthPercentage = self.maxHealth > 0 and (self.health/self.maxHealth) or 0
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self.mana = UnitMana(self.unit)
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self.maxMana = UnitManaMax(self.unit)
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self.manaPercentage = self.mana/self.maxMana
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self.manaPercentage = self.maxMana > 0 and (self.mana/self.maxMana) or 0
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_, self.unitClass = UnitClass(self.unit)
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