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Fixes and patches
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@ -401,9 +401,12 @@ function TargetOfTarget.prototype:BuffOnEnter(type)
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return
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end
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GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
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GameTooltip:SetUnitDebuff(this.unit, this.id)
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if (this.unit and this.id) then
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GameTooltip:SetOwner(this, "ANCHOR_BOTTOMRIGHT")
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GameTooltip:SetUnitDebuff(this.unit, this.id)
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end
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end
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-- load us up
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IceHUD_Module_TargetOfTarget = TargetOfTarget:new()
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