diff --git a/modules/PlayerHealth.lua b/modules/PlayerHealth.lua index 01de7c3..bce5ea6 100644 --- a/modules/PlayerHealth.lua +++ b/modules/PlayerHealth.lua @@ -915,6 +915,10 @@ function PlayerHealth.prototype:EnableClickTargeting(bEnable) else self.frame.button:EnableMouse(false) self.frame.button:RegisterForClicks() + + -- set up click casting + ClickCastFrames = ClickCastFrames or {} + ClickCastFrames[self.frame.button] = true end end diff --git a/modules/TargetInfo.lua b/modules/TargetInfo.lua index 4370ab8..a60cf28 100644 --- a/modules/TargetInfo.lua +++ b/modules/TargetInfo.lua @@ -797,6 +797,9 @@ function IceTargetInfo.prototype:CreateFrame(redraw) self.frame:SetScript("OnEnter", function(frame) self:OnEnter(frame) end) self.frame:SetScript("OnLeave", function(frame) self:OnLeave(frame) end) + self.frame:SetAttribute("type1", "target") + self.frame:SetAttribute("type2", "menu") + -- set up click casting ClickCastFrames = ClickCastFrames or {} ClickCastFrames[self.frame] = true @@ -806,6 +809,9 @@ function IceTargetInfo.prototype:CreateFrame(redraw) self.frame:SetScript("OnEnter", nil) self.frame:SetScript("OnLeave", nil) + self.frame:SetAttribute("type1") + self.frame:SetAttribute("type2") + -- set up click casting ClickCastFrames = ClickCastFrames or {} ClickCastFrames[self.frame] = false @@ -813,9 +819,6 @@ function IceTargetInfo.prototype:CreateFrame(redraw) self.frame.unit = self.unit - -- set up stuff for clicking - self.frame:SetAttribute("type1", "target") - self.frame:SetAttribute("type2", "menu") self.frame:SetAttribute("unit", self.unit) self.frame.menu = function()