Drycode fix

This commit is contained in:
Parnic
2015-06-29 20:33:57 -05:00
parent 2415f9a0e6
commit 2126dc4bce

View File

@ -247,7 +247,7 @@ function Runes.prototype:UpdateRunePower(event, rune, dontFlash)
}
UIFrameFade(self.frame.graphical[rune].shine, fadeInfo);
end
else if start ~= nil and duration ~= nil
else if start ~= nil and duration ~= nil then
if self.moduleSettings.cooldownMode == "Cooldown" then
self.frame.graphical[rune].cd:SetCooldown(start, duration)
self.frame.graphical[rune].cd:Show()