mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- Even more configuration options
- SpellStatus lib for spell casting (shows rank now too)
This commit is contained in:
@ -7,8 +7,10 @@ IceBarElement.TexturePath = IceHUD.Location .. "\\textures\\"
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IceBarElement.BarTextureWidth = 128
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IceBarElement.prototype.barFrame = nil
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IceBarElement.prototype.backroundAlpha = nil
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IceBarElement.prototype.combat = nil
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IceBarElement.prototype.target = nil
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@ -30,6 +32,22 @@ function IceBarElement.prototype:Enable()
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self:RegisterEvent("PLAYER_REGEN_DISABLED", "InCombat")
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self:RegisterEvent("PLAYER_REGEN_ENABLED", "OutCombat")
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self:RegisterEvent("PLAYER_ENTERING_WORLD", "CheckCombat")
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self:RegisterEvent("PLAYER_TARGET_CHANGED", "TargetChanged")
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end
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-- OVERRIDE
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function IceBarElement.prototype:GetDefaultSettings()
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local settings = IceBarElement.super.prototype.GetDefaultSettings(self)
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settings["side"] = IceCore.Side.Left
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settings["offset"] = 1
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settings["barFontSize"] = 13
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settings["barFontBold"] = true
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settings["lockTextAlpha"] = true
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settings["textVisible"] = {upper = true, lower = true}
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return settings
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end
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@ -40,7 +58,7 @@ function IceBarElement.prototype:GetOptions()
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opts["side"] =
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{
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type = 'text',
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name = 'Side',
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name = '|c' .. self.configColor .. 'Side|r',
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desc = 'Side of the HUD where the bar appears',
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get = function()
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if (self.moduleSettings.side == IceCore.Side.Right) then
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@ -64,7 +82,7 @@ function IceBarElement.prototype:GetOptions()
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opts["offset"] =
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{
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type = 'range',
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name = 'Offset',
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name = '|c' .. self.configColor .. 'Offset|r',
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desc = 'Offset of the bar',
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min = -1,
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max = 10,
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@ -79,6 +97,88 @@ function IceBarElement.prototype:GetOptions()
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order = 31
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}
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opts["textSettings"] =
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{
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type = 'group',
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name = '|c' .. self.configColor .. 'Text Settings|r',
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desc = 'Settings related to texts',
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order = 32,
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args = {
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fontsize = {
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type = 'range',
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name = 'Bar Font Size',
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desc = 'Bar Font Size',
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get = function()
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return self.moduleSettings.barFontSize
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end,
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set = function(v)
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self.moduleSettings.barFontSize = v
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self:Redraw()
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end,
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min = 8,
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max = 20,
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step = 1,
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order = 11
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},
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fontBold = {
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type = 'toggle',
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name = 'Bar Font Bold',
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desc = 'If you have game default font selected, this option has no effect',
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get = function()
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return self.moduleSettings.barFontBold
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end,
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set = function(v)
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self.moduleSettings.barFontBold = v
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self:Redraw()
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end,
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order = 12
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},
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lockFontAlpha = {
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type = "toggle",
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name = "Lock Bar Text Alpha",
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desc = "Locks upper text alpha to 100%",
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get = function()
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return self.moduleSettings.lockTextAlpha
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end,
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set = function(v)
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self.moduleSettings.lockTextAlpha = v
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self:Redraw()
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end,
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order = 13
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},
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upperTextVisible = {
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type = 'toggle',
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name = 'Upper text visible',
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desc = 'Toggle upper text visibility',
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get = function()
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return self.moduleSettings.textVisible['upper']
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end,
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set = function(v)
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self.moduleSettings.textVisible['upper'] = v
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self:Redraw()
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end,
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order = 14
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},
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lowerTextVisible = {
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type = 'toggle',
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name = 'Lower text visible',
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desc = 'Toggle lower text visibility',
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get = function()
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return self.moduleSettings.textVisible['lower']
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end,
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set = function(v)
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self.moduleSettings.textVisible['lower'] = v
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self:Redraw()
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end,
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order = 15
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},
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}
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}
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return opts
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end
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@ -193,8 +293,8 @@ end
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function IceBarElement.prototype:CreateTexts()
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self.frame.bottomUpperText = self:FontFactory(self.settings.barFontBold, self.settings.barFontSize, nil, self.frame.bottomUpperText)
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self.frame.bottomLowerText = self:FontFactory(self.settings.barFontBold, self.settings.barFontSize, nil, self.frame.bottomLowerText)
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self.frame.bottomUpperText = self:FontFactory(self.moduleSettings.barFontBold, self.moduleSettings.barFontSize, nil, self.frame.bottomUpperText)
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self.frame.bottomLowerText = self:FontFactory(self.moduleSettings.barFontBold, self.moduleSettings.barFontSize, nil, self.frame.bottomLowerText)
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self.frame.bottomUpperText:SetWidth(80)
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self.frame.bottomLowerText:SetWidth(120)
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@ -239,13 +339,13 @@ function IceBarElement.prototype:CreateTexts()
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self.frame.bottomUpperText:SetPoint("TOP"..ownPoint , self.frame, "BOTTOM"..parentPoint, offx, -1)
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self.frame.bottomLowerText:SetPoint("TOP"..ownPoint , self.frame, "BOTTOM"..parentPoint, offx, -15)
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if (self.settings.textVisible["upper"]) then
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if (self.moduleSettings.textVisible["upper"]) then
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self.frame.bottomUpperText:Show()
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else
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self.frame.bottomUpperText:Hide()
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end
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if (self.settings.textVisible["lower"]) then
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if (self.moduleSettings.textVisible["lower"]) then
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self.frame.bottomLowerText:Show()
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else
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self.frame.bottomLowerText:Hide()
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@ -275,8 +375,12 @@ function IceBarElement.prototype:UpdateBar(scale, color, alpha)
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alpha = alpha or 1
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self.frame:SetAlpha(alpha)
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local c = self.settings.backgroundColor
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self.frame:SetStatusBarColor(c.r, c.g, c.b, self.settings.alphabg)
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local r, g, b = self.settings.backgroundColor.r, self.settings.backgroundColor.g, self.settings.backgroundColor.b
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if (self.settings.backgroundToggle) then
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r, g, b = self:GetColor(color)
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end
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self.frame:SetStatusBarColor(r, g, b, self.backgroundAlpha)
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self.barFrame:SetStatusBarColor(self:GetColor(color))
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@ -287,7 +391,7 @@ end
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-- Bottom line 1
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function IceBarElement.prototype:SetBottomText1(text, color)
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if not (self.settings.textVisible["upper"]) and not (self.moduleSettings.alwaysShowText) then
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if not (self.moduleSettings.textVisible["upper"]) then
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return
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end
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@ -296,7 +400,7 @@ function IceBarElement.prototype:SetBottomText1(text, color)
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end
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local alpha = 1
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if not (self.settings.lockTextAlpha) then
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if not (self.moduleSettings.lockTextAlpha) then
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-- boost text alpha a bit to make it easier to see
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if (self.alpha > 0) then
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alpha = self.alpha + 0.1
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@ -316,7 +420,7 @@ end
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-- Bottom line 2
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function IceBarElement.prototype:SetBottomText2(text, color, alpha)
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if not (self.settings.textVisible["lower"]) and not (self.moduleSettings.alwaysShowText) then
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if not (self.moduleSettings.textVisible["lower"]) then
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return
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end
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@ -352,8 +456,13 @@ end
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function IceBarElement.prototype:Update()
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if (self.combat) then
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self.alpha = self.settings.alphaic
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self.backgroundAlpha = self.settings.alphaicbg
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elseif (self.target) then
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self.alpha = self.settings.alphaTarget
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self.backgroundAlpha = self.settings.alphaTargetbg
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else
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self.alpha = self.settings.alphaooc
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self.backgroundAlpha = self.settings.alphaoocbg
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end
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end
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@ -376,5 +485,12 @@ end
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function IceBarElement.prototype:CheckCombat()
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self.combat = UnitAffectingCombat("player")
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self.target = UnitExists("target")
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self:Update(self.unit)
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end
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function IceBarElement.prototype:TargetChanged()
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self.target = UnitExists("target")
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self:Update(self.unit)
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end
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112
IceCore.lua
112
IceCore.lua
@ -37,15 +37,20 @@ function IceCore.prototype:init()
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gap = 150,
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verticalPos = -150,
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scale = 1,
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alphaooc = 0.3,
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alphaic = 0.6,
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alphabg = 0.2,
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alphaTarget = 0.3,
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alphaoocbg = 0.2,
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alphaicbg = 0.2,
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alphaTargetbg = 0.2,
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backgroundToggle = false,
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backgroundColor = {r = 0.2, g = 0.2, b = 0.2},
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lockTextAlpha = true,
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barTexture = "Bar",
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barFontSize = 13,
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textVisible = {upper = true, lower = true},
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barPreset = defaultPreset,
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fontFamily = "IceHUD",
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debug = false
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}
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@ -183,29 +188,53 @@ function IceCore.prototype:SetScale(value)
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end
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function IceCore.prototype:GetAlphaOOC()
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return self.settings.alphaooc
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end
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function IceCore.prototype:SetAlphaOOC(value)
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self.settings.alphaooc = value
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self:Redraw()
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end
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function IceCore.prototype:GetAlphaIC()
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function IceCore.prototype:GetAlpha(mode)
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if (mode == "IC") then
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return self.settings.alphaic
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elseif (mode == "Target") then
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return self.settings.alphaTarget
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else
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return self.settings.alphaooc
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end
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end
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function IceCore.prototype:SetAlphaIC(value)
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function IceCore.prototype:SetAlpha(mode, value)
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if (mode == "IC") then
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self.settings.alphaic = value
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elseif (mode == "Target") then
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self.settings.alphaTarget = value
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else
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self.settings.alphaooc = value
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end
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self:Redraw()
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end
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function IceCore.prototype:GetAlphaBG()
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return self.settings.alphabg
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function IceCore.prototype:GetAlphaBG(mode)
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if (mode == "IC") then
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return self.settings.alphaicbg
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elseif (mode == "Target") then
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return self.settings.alphaTargetbg
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else
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return self.settings.alphaoocbg
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end
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end
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function IceCore.prototype:SetAlphaBG(value)
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self.settings.alphabg = value
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function IceCore.prototype:SetAlphaBG(mode, value)
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if (mode == "IC") then
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self.settings.alphaicbg = value
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elseif (mode == "Target") then
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self.settings.alphaTargetbg = value
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else
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self.settings.alphaoocbg = value
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end
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self:Redraw()
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end
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function IceCore.prototype:GetBackgroundToggle()
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return self.settings.backgroundToggle
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end
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function IceCore.prototype:SetBackgroundToggle(value)
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self.settings.backgroundToggle = value
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self:Redraw()
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end
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@ -222,42 +251,6 @@ function IceCore.prototype:SetBackgroundColor(r, g, b)
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end
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function IceCore.prototype:GetLockTextAlpha()
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return self.settings.lockTextAlpha
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end
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function IceCore.prototype:SetLockTextAlpha(value)
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self.settings.lockTextAlpha = value
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self:Redraw()
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end
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function IceCore.prototype:GetBarFontSize()
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return self.settings.barFontSize
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end
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function IceCore.prototype:SetBarFontSize(value)
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self.settings.barFontSize = value
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self:Redraw()
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end
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function IceCore.prototype:GetBarFontBold()
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return self.settings.barFontBold
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end
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function IceCore.prototype:SetBarFontBold(value)
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self.settings.barFontBold = value
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self:Redraw()
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end
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function IceCore.prototype:GetTextVisibility(text)
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return self.settings.textVisible[text]
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end
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function IceCore.prototype:SetTextVisibility(text, value)
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self.settings.textVisible[text] = value
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self:Redraw()
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end
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function IceCore.prototype:GetBarTexture()
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return self.settings.barTexture
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end
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@ -320,6 +313,15 @@ function IceCore.prototype:ChangePreset(value)
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end
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function IceCore.prototype:GetFontFamily()
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return self.settings.fontFamily
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end
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function IceCore.prototype:SetFontFamily(value)
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self.settings.fontFamily = value
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self:Redraw()
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end
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function IceCore.prototype:GetDebug()
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return self.settings.debug
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end
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|
@ -14,6 +14,7 @@ IceElement.prototype.alpha = nil
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IceElement.settings = nil
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IceElement.moduleSettings = nil
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IceElement.prototype.configColor = "ff8888ff"
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-- Constructor --
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-- IceElements are to be instantiated before IceCore is loaded.
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@ -90,7 +91,7 @@ function IceElement.prototype:GetOptions()
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local opts = {}
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opts["enabled"] = {
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type = "toggle",
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name = "|cff8888ffEnabled|r",
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name = "|c" .. self.configColor .. "Enabled|r",
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desc = "Enable/disable module",
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get = function()
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return self.moduleSettings.enabled
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@ -178,7 +179,11 @@ function IceElement.prototype:FontFactory(weight, size, frame, font)
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if (weight) then
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weightString = "Bold"
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end
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local fontFile = IceHUD.Location .. "\\fonts\\Calibri" .. weightString ..".ttf"
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if (self.settings.fontFamily == "Default") then
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fontFile = STANDARD_TEXT_FONT
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end
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if not (frame) then
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frame = self.frame
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|
193
IceHUD.lua
193
IceHUD.lua
@ -78,55 +78,142 @@ IceHUD.options =
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desc = 'Settings for bar transparencies',
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order = 12,
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args = {
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headerAlpha = {
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type = 'header',
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name = "Bar Alpha",
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order = 10
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},
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alphaic = {
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type = 'range',
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name = 'Alpha IC',
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desc = 'Bar alpha In Combat',
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get = function()
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return IceHUD.IceCore:GetAlphaIC()
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return IceHUD.IceCore:GetAlpha("IC")
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end,
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set = function(v)
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IceHUD.IceCore:SetAlphaIC(v)
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IceHUD.IceCore:SetAlpha("IC", v)
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end,
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min = 0,
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max = 1,
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step = 0.05,
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isPercent = true,
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order = 14,
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order = 11,
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},
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alphaooc = {
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type = 'range',
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name = 'Alpha OOC',
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desc = 'Bar alpha Out Of Combat',
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desc = 'Bar alpha Out Of Combat without target',
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get = function()
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return IceHUD.IceCore:GetAlphaOOC()
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return IceHUD.IceCore:GetAlpha("OOC")
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end,
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set = function(v)
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IceHUD.IceCore:SetAlphaOOC(v)
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IceHUD.IceCore:SetAlpha("OOC", v)
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end,
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min = 0,
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max = 1,
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step = 0.05,
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isPercent = true,
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order = 15,
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order = 12,
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},
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alphabg = {
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alphaTarget = {
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type = 'range',
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name = 'Background Alpha',
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desc = 'Background alpha for bars',
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name = 'Alpha OOC and Target',
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desc = 'Bar alpha Out Of Combat with target accuired',
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get = function()
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return IceHUD.IceCore:GetAlphaBG()
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return IceHUD.IceCore:GetAlpha("Target")
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end,
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set = function(v)
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IceHUD.IceCore:SetAlphaBG(v)
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IceHUD.IceCore:SetAlpha("Target", v)
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end,
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min = 0,
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max = 1,
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step = 0.05,
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isPercent = true,
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order = 16,
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order = 13,
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},
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||||
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headerAlphaBackgroundBlank = { type = 'header', name = " ", order = 20 },
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headerAlphaBackground = {
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type = 'header',
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name = "Background Alpha",
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order = 20
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},
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||||
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alphaicbg = {
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type = 'range',
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name = 'BG Alpha IC',
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||||
desc = 'Background alpha for bars IC',
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get = function()
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return IceHUD.IceCore:GetAlphaBG("IC")
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end,
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set = function(v)
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IceHUD.IceCore:SetAlphaBG("IC", v)
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end,
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||||
min = 0,
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||||
max = 1,
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||||
step = 0.05,
|
||||
isPercent = true,
|
||||
order = 21,
|
||||
},
|
||||
|
||||
alphaoocbg = {
|
||||
type = 'range',
|
||||
name = 'BG Alpha OOC',
|
||||
desc = 'Background alpha for bars OOC without target',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetAlphaBG("OOC")
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetAlphaBG("OOC", v)
|
||||
end,
|
||||
min = 0,
|
||||
max = 1,
|
||||
step = 0.05,
|
||||
isPercent = true,
|
||||
order = 22,
|
||||
},
|
||||
|
||||
alphaTargetbg = {
|
||||
type = 'range',
|
||||
name = 'BG Alpha OOC and Target',
|
||||
desc = 'Background alpha for bars OOC and target accuired',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetAlphaBG("Target")
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetAlphaBG("Target", v)
|
||||
end,
|
||||
min = 0,
|
||||
max = 1,
|
||||
step = 0.05,
|
||||
isPercent = true,
|
||||
order = 23,
|
||||
},
|
||||
|
||||
|
||||
headerBarAdvancedBlank = { type = 'header', name = " ", order = 30 },
|
||||
headerBarAdvanced = {
|
||||
type = 'header',
|
||||
name = "Other",
|
||||
order = 30
|
||||
},
|
||||
|
||||
backgroundToggle = {
|
||||
type = "toggle",
|
||||
name = "Contextual Background",
|
||||
desc = "Toggles contextual background coloring",
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetBackgroundToggle()
|
||||
end,
|
||||
set = function(value)
|
||||
IceHUD.IceCore:SetBackgroundToggle(value)
|
||||
end,
|
||||
order = 31
|
||||
},
|
||||
|
||||
backgroundColor = {
|
||||
@ -139,85 +226,25 @@ IceHUD.options =
|
||||
set = function(r, g, b)
|
||||
IceHUD.IceCore:SetBackgroundColor(r, g, b)
|
||||
end,
|
||||
order = 32,
|
||||
},
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
textSettings = {
|
||||
type = 'group',
|
||||
name = 'Text Settings',
|
||||
desc = 'Settings related to texts',
|
||||
order = 15,
|
||||
args = {
|
||||
fontsize = {
|
||||
type = 'range',
|
||||
name = 'Bar Font Size',
|
||||
desc = 'Bar Font Size',
|
||||
type = 'text',
|
||||
name = 'Font',
|
||||
desc = 'IceHUD Font',
|
||||
order = 19,
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetBarFontSize()
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetBarFontSize(v)
|
||||
end,
|
||||
min = 8,
|
||||
max = 20,
|
||||
step = 1,
|
||||
order = 11
|
||||
},
|
||||
|
||||
fontBold = {
|
||||
type = 'toggle',
|
||||
name = 'Bar Font Bold',
|
||||
desc = 'Bar Font Bold',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetBarFontBold()
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetBarFontBold(v)
|
||||
end,
|
||||
order = 12
|
||||
},
|
||||
|
||||
lockFontAlpha = {
|
||||
type = "toggle",
|
||||
name = "Lock Bar Text Alpha",
|
||||
desc = "Lock Bar Text Alpha",
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetLockTextAlpha()
|
||||
return IceHUD.IceCore:GetFontFamily()
|
||||
end,
|
||||
set = function(value)
|
||||
IceHUD.IceCore:SetLockTextAlpha(value)
|
||||
IceHUD.IceCore:SetFontFamily(value)
|
||||
IceHUD.IceCore:Redraw()
|
||||
end,
|
||||
order = 13
|
||||
},
|
||||
|
||||
upperTextVisible = {
|
||||
type = 'toggle',
|
||||
name = 'Upper text visible',
|
||||
desc = 'Toggle upper text visibility',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetTextVisibility("upper")
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetTextVisibility("upper", v)
|
||||
end,
|
||||
order = 14
|
||||
},
|
||||
|
||||
lowerTextVisible = {
|
||||
type = 'toggle',
|
||||
name = 'Lower text visible',
|
||||
desc = 'Toggle lower text visibility',
|
||||
get = function()
|
||||
return IceHUD.IceCore:GetTextVisibility("lower")
|
||||
end,
|
||||
set = function(v)
|
||||
IceHUD.IceCore:SetTextVisibility("lower", v)
|
||||
end,
|
||||
order = 15
|
||||
},
|
||||
}
|
||||
validate = { "IceHUD", "Default" },
|
||||
},
|
||||
|
||||
barSettings = {
|
||||
@ -356,7 +383,7 @@ IceHUD.options =
|
||||
|
||||
enabled = {
|
||||
type = "toggle",
|
||||
name = "|cff8888ffEnabled|r",
|
||||
name = "|cff11aa11Enabled|r",
|
||||
desc = "Enable/disable IceHUD",
|
||||
get = function()
|
||||
return IceHUD.IceCore:IsEnabled()
|
||||
|
@ -3,7 +3,7 @@
|
||||
## Name: IceHUD
|
||||
## Title: IceHUD |cff7fff7f -Ace2-|r
|
||||
## Notes: Another HUD mod
|
||||
## Version: 0.4.1 ($Revision$)
|
||||
## Version: 0.4.2 ($Revision$)
|
||||
## SavedVariables: IceCoreDB
|
||||
## OptionalDeps: FuBar_ToFu, DruidBar, SoleManax, MobHealth
|
||||
## X-Category: UnitFrame
|
||||
@ -21,8 +21,14 @@ libs\AceDebug-2.0\AceDebug-2.0.lua
|
||||
libs\AceLocale-2.0\AceLocale-2.0.lua
|
||||
libs\AceConsole-2.0\AceConsole-2.0.lua
|
||||
libs\AceAddon-2.0\AceAddon-2.0.lua
|
||||
libs\Compost-2.0\Compost-2.0.lua
|
||||
libs\Metrognome-2.0\Metrognome-2.0.lua
|
||||
libs\Dewdrop-2.0\Dewdrop-2.0.lua
|
||||
libs\Deformat-2.0\Deformat-2.0.lua
|
||||
libs\Gratuity-2.0\Gratuity-2.0.lua
|
||||
libs\SpellCache-1.0\SpellCache-1.0.lua
|
||||
libs\SpellStatus-1.0\SpellStatus-1.0.lua
|
||||
|
||||
|
||||
# IceHUD core functionality
|
||||
IceCore.lua
|
||||
|
@ -1,4 +1,5 @@
|
||||
local AceOO = AceLibrary("AceOO-2.0")
|
||||
local SpellCache = AceLibrary("SpellCache-1.0")
|
||||
|
||||
local CastBar = AceOO.Class(IceBarElement)
|
||||
|
||||
@ -6,8 +7,10 @@ CastBar.prototype.casting = nil
|
||||
CastBar.prototype.channeling = nil
|
||||
CastBar.prototype.failing = nil
|
||||
CastBar.prototype.succeeding = nil
|
||||
CastBar.prototype.instanting = nil
|
||||
|
||||
CastBar.prototype.spellName = nil
|
||||
CastBar.prototype.spellRank = nil
|
||||
|
||||
CastBar.prototype.startTime = nil
|
||||
CastBar.prototype.castTime = nil
|
||||
@ -35,7 +38,7 @@ function CastBar.prototype:GetDefaultSettings()
|
||||
local settings = CastBar.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = 0
|
||||
settings["alwaysShowText"] = true
|
||||
settings["showInstants"] = true
|
||||
return settings
|
||||
end
|
||||
|
||||
@ -43,20 +46,21 @@ end
|
||||
-- OVERRIDE
|
||||
function CastBar.prototype:GetOptions()
|
||||
local opts = CastBar.super.prototype.GetOptions(self)
|
||||
opts["alwaysShowText"] =
|
||||
|
||||
opts["showInstants"] =
|
||||
{
|
||||
type = 'toggle',
|
||||
name = 'Always Show Text',
|
||||
desc = 'Overrides possible text hiding option',
|
||||
name = 'Show Instant Casts',
|
||||
desc = 'Toggles showing instant spell names',
|
||||
get = function()
|
||||
return self.moduleSettings.alwaysShowText
|
||||
return self.moduleSettings.showInstants
|
||||
end,
|
||||
set = function(value)
|
||||
self.moduleSettings.alwaysShowText = value
|
||||
self:Redraw()
|
||||
self.moduleSettings.showInstants = value
|
||||
end,
|
||||
order = 50
|
||||
}
|
||||
|
||||
return opts
|
||||
end
|
||||
|
||||
@ -64,16 +68,16 @@ end
|
||||
function CastBar.prototype:Enable()
|
||||
CastBar.super.prototype.Enable(self)
|
||||
|
||||
self:RegisterEvent("SPELLCAST_START", "CastStart")
|
||||
self:RegisterEvent("SPELLCAST_STOP", "CastStop")
|
||||
self:RegisterEvent("SPELLCAST_FAILED", "CastFailed")
|
||||
self:RegisterEvent("SPELLCAST_INTERRUPTED", "CastInterrupted")
|
||||
self:RegisterEvent("SpellStatus_SpellCastInstant")
|
||||
self:RegisterEvent("SpellStatus_SpellCastCastingStart")
|
||||
self:RegisterEvent("SpellStatus_SpellCastCastingChange")
|
||||
self:RegisterEvent("SpellStatus_SpellCastCastingFinish")
|
||||
self:RegisterEvent("SpellStatus_SpellCastFailure")
|
||||
|
||||
self:RegisterEvent("SPELLCAST_DELAYED", "CastDelayed")
|
||||
self:RegisterEvent("SpellStatus_SpellCastChannelingStart")
|
||||
self:RegisterEvent("SpellStatus_SpellCastChannelingChange")
|
||||
self:RegisterEvent("SpellStatus_SpellCastChannelingFinish")
|
||||
|
||||
self:RegisterEvent("SPELLCAST_CHANNEL_START", "ChannelingStart")
|
||||
self:RegisterEvent("SPELLCAST_CHANNEL_STOP", "ChannelingStop")
|
||||
self:RegisterEvent("SPELLCAST_CHANNEL_UPDATE", "ChannelingUpdate")
|
||||
|
||||
self.frame:Hide()
|
||||
|
||||
@ -99,17 +103,13 @@ end
|
||||
-- OVERRIDE
|
||||
function CastBar.prototype:Redraw()
|
||||
CastBar.super.prototype.Redraw(self)
|
||||
|
||||
if (self.moduleSettings.alwaysShowText) then
|
||||
self.frame.bottomUpperText:Show()
|
||||
end
|
||||
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- 'Protected' methods --------------------------------------------------------
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function CastBar.prototype:CreateFrame()
|
||||
CastBar.super.prototype.CreateFrame(self)
|
||||
@ -140,7 +140,9 @@ function CastBar.prototype:OnUpdate()
|
||||
end
|
||||
|
||||
self:UpdateBar(scale, "castCasting")
|
||||
self:SetBottomText1(remaining .. "s " .. self.spellName)
|
||||
|
||||
self.spellName = self.spellName or ''
|
||||
self:SetBottomText1(remaining .. "s " .. self.spellName .. self:FormatRank(self.spellRank))
|
||||
|
||||
elseif (self.failing) then
|
||||
self.alpha = 0.7
|
||||
@ -166,6 +168,22 @@ function CastBar.prototype:OnUpdate()
|
||||
self.frame:SetScript("OnUpdate", nil)
|
||||
end
|
||||
|
||||
elseif (self.instanting) then
|
||||
self:UpdateBar(1, "castSuccess", 1-scale)
|
||||
self.frame.bg:Hide()
|
||||
self.barFrame:Hide()
|
||||
|
||||
self.spellName = self.spellName or ''
|
||||
self:SetBottomText1(self.spellName .. self:FormatRank(self.spellRank))
|
||||
|
||||
if (scale >= 1) then
|
||||
self.frame.bg:Show()
|
||||
self.barFrame:Show()
|
||||
|
||||
self:CleanUp()
|
||||
self.frame:SetScript("OnUpdate", nil)
|
||||
end
|
||||
|
||||
else -- shouldn't be needed
|
||||
self:CleanUp()
|
||||
self.frame:Hide()
|
||||
@ -175,26 +193,83 @@ end
|
||||
|
||||
|
||||
|
||||
function CastBar.prototype:CastStart(name, castTime)
|
||||
self.spellName = name
|
||||
self.castTime = castTime / 1000
|
||||
self.startTime = GetTime()
|
||||
function CastBar.prototype:CleanUp()
|
||||
self.spellName = nil
|
||||
self.spellRank = nil
|
||||
self.castTime = nil
|
||||
self.startTime = nil
|
||||
self.delay = 0
|
||||
self.casting = true
|
||||
self.casting = false
|
||||
self.channeling = false
|
||||
self.failing = false
|
||||
self.succeeding = false
|
||||
self.instanting = false
|
||||
self:SetBottomText1()
|
||||
self.alpha = self.settings.alphaooc
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:FormatRank(rank)
|
||||
if (rank) then
|
||||
return " (" .. rank .. ")"
|
||||
else
|
||||
return ""
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- INSTANT SPELLS --
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
function CastBar.prototype:SpellStatus_SpellCastInstant(sId, sName, sRank, sFullName, sCastTime)
|
||||
IceHUD:Debug("SpellStatus_SpellCastInstant", sId, sName, sRank, sFullName, sCastTime)
|
||||
|
||||
if not (self.moduleSettings.showInstants) then
|
||||
return
|
||||
end
|
||||
|
||||
self:CleanUp()
|
||||
|
||||
self.spellName = sName
|
||||
self.spellRank = SpellCache:GetRankNumber(sRank or '')
|
||||
self.castTime = 1
|
||||
self.startTime = GetTime()
|
||||
self.instanting = true
|
||||
|
||||
self.frame:Show()
|
||||
|
||||
self.frame:SetScript("OnUpdate", function() self:OnUpdate() end)
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:CastStop()
|
||||
if not (self.casting) then
|
||||
return
|
||||
end
|
||||
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- NORMAL SPELLS --
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
function CastBar.prototype:SpellStatus_SpellCastCastingStart(sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration)
|
||||
IceHUD:Debug("SpellStatus_SpellCastCastingStart", sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration)
|
||||
|
||||
self.spellName = sName
|
||||
self.spellRank = SpellCache:GetRankNumber(sRank or '')
|
||||
|
||||
self.castTime = sCastDuration / 1000
|
||||
self.startTime = sCastStartTime
|
||||
self.delay = 0
|
||||
self.casting = true
|
||||
|
||||
self.frame:Show()
|
||||
self.frame:SetScript("OnUpdate", function() self:OnUpdate() end)
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:SpellStatus_SpellCastCastingFinish (sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sCastDelayTotal)
|
||||
IceHUD:Debug("SpellStatus_SpellCastCastingFinish ", sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sCastDelayTotal)
|
||||
|
||||
self:CleanUp()
|
||||
|
||||
self.spellName = nil
|
||||
self.castTime = 1
|
||||
self.startTime = GetTime()
|
||||
self.succeeding = true
|
||||
@ -203,23 +278,22 @@ function CastBar.prototype:CastStop()
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:CastFailed()
|
||||
self:CastTerminated("Failed")
|
||||
function CastBar.prototype:SpellStatus_SpellCastCastingChange(sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sCastDelay, sCastDelayTotal)
|
||||
IceHUD:Debug("SpellStatus_SpellCastCastingChange", sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sCastDelay, sCastDelayTotal)
|
||||
self.delay = sCastDelayTotal
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:CastInterrupted()
|
||||
self:CastTerminated("Interrupted")
|
||||
end
|
||||
function CastBar.prototype:SpellStatus_SpellCastFailure(sId, sName, sRank, sFullName, isActiveSpell, UIEM_Message, CMSFLP_SpellName, CMSFLP_Message)
|
||||
IceHUD:Debug("SpellStatus_SpellCastFailure", sId, sName, sRank, sFullName, isActiveSpell, UIEM_Message, CMSFLP_SpellName, CMSFLP_Message)
|
||||
|
||||
|
||||
function CastBar.prototype:CastTerminated(reason)
|
||||
if not (self.casting or self.channeling or self.succeeding) then
|
||||
if (not (isActiveSpell) or not (self.casting or self.channeling)) then
|
||||
return
|
||||
end
|
||||
|
||||
self:CleanUp()
|
||||
|
||||
self.spellName = reason
|
||||
self.spellName = UIEM_Message
|
||||
self.castTime = 1
|
||||
self.startTime = GetTime()
|
||||
self.failing = true
|
||||
@ -228,17 +302,22 @@ function CastBar.prototype:CastTerminated(reason)
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:CastDelayed(delay)
|
||||
self.delay = self.delay + (delay / 1000)
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
function CastBar.prototype:ChannelingStart(duration, spell)
|
||||
self.spellName = spell
|
||||
self.castTime = duration / 1000
|
||||
self.startTime = GetTime()
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
-- CHANNELING SPELLS --
|
||||
-------------------------------------------------------------------------------
|
||||
|
||||
function CastBar.prototype:SpellStatus_SpellCastChannelingStart(sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sAction)
|
||||
IceHUD:Debug("SpellStatus_SpellCastChannelingStart", sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sAction)
|
||||
|
||||
self.spellName = sName
|
||||
self.spellRank = SpellCache:GetRankNumber(sRank or '')
|
||||
self.castTime = sCastDuration
|
||||
self.startTime = sCastStartTime
|
||||
self.delay = 0
|
||||
self.channeling = true
|
||||
|
||||
@ -248,30 +327,27 @@ function CastBar.prototype:ChannelingStart(duration, spell)
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:ChannelingStop()
|
||||
function CastBar.prototype:SpellStatus_SpellCastChannelingFinish(sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sAction, sCastDisruptionTotal)
|
||||
IceHUD:Debug("SpellStatus_SpellCastChannelingFinish", sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sAction, sCastDisruptionTotal)
|
||||
|
||||
self:CleanUp()
|
||||
self.frame:Hide()
|
||||
end
|
||||
|
||||
|
||||
function CastBar.prototype:ChannelingUpdate(duration)
|
||||
self.castTime = duration / 1000
|
||||
function CastBar.prototype:SpellStatus_SpellCastChannelingChange(sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sAction, sCastDisruption, sCastDisruptionTotal)
|
||||
IceHUD:Debug("SpellStatus_SpellCastChannelingChange", sId, sName, sRank, sFullName, sCastStartTime, sCastStopTime, sCastDuration, sAction, sCastDisruption, sCastDisruptionTotal)
|
||||
self.castTime = sCastDuration / 1000
|
||||
end
|
||||
|
||||
|
||||
|
||||
function CastBar.prototype:CleanUp()
|
||||
self.spellName = nil
|
||||
self.castTime = nil
|
||||
self.startTime = nil
|
||||
self.delay = 0
|
||||
self.casting = false
|
||||
self.channeling = false
|
||||
self.failing = false
|
||||
self.succeeding = false
|
||||
self:SetBottomText1()
|
||||
self.alpha = self.settings.alphaooc
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
-- Load us up
|
||||
|
@ -5,8 +5,8 @@ local DruidMana = AceOO.Class(IceUnitBar)
|
||||
|
||||
DruidMana.prototype.inForms = nil
|
||||
DruidMana.prototype.mode = nil
|
||||
DruidMana.prototype.mana = nil
|
||||
DruidMana.prototype.maxMana = nil
|
||||
DruidMana.prototype.druidMana = nil
|
||||
DruidMana.prototype.druidMaxMana = nil
|
||||
|
||||
|
||||
-- Constructor --
|
||||
@ -71,20 +71,21 @@ end
|
||||
|
||||
|
||||
function DruidMana.prototype:UpdateSoleManax(mana, maxMana)
|
||||
self.mana = mana
|
||||
self.maxMana = maxMana
|
||||
self:Update()
|
||||
self.druidMana = mana
|
||||
self.druidMaxMana = maxMana
|
||||
end
|
||||
|
||||
|
||||
function DruidMana.prototype:UpdateDruidBarMana()
|
||||
self.mana = DruidBarKey.keepthemana
|
||||
self.maxMana = DruidBarKey.maxmana
|
||||
self:Update()
|
||||
self.druidMana = DruidBarKey.keepthemana
|
||||
self.druidMaxMana = DruidBarKey.maxmana
|
||||
end
|
||||
|
||||
|
||||
function DruidMana.prototype:Update()
|
||||
DruidMana.super.prototype.Update(self)
|
||||
if ((not self.alive) or (not self.inForms)) then
|
||||
self.frame:Hide()
|
||||
return
|
||||
@ -94,9 +95,9 @@ function DruidMana.prototype:Update()
|
||||
|
||||
local color = "druidMana"
|
||||
|
||||
self:UpdateBar(self.mana / self.maxMana, color)
|
||||
self:UpdateBar(self.druidMana / self.druidMaxMana, color)
|
||||
|
||||
local percentage = (self.mana / self.maxMana) * 100
|
||||
local percentage = (self.druidMana / self.druidMaxMana) * 100
|
||||
self:SetBottomText1(math.floor(percentage))
|
||||
end
|
||||
|
||||
|
@ -48,6 +48,16 @@ function MirrorBar.prototype:Enable()
|
||||
end
|
||||
|
||||
|
||||
-- OVERRIDE
|
||||
function MirrorBar.prototype:Create(parent)
|
||||
MirrorBar.super.prototype.Create(self, parent)
|
||||
|
||||
if (self.timer) then
|
||||
self.frame:Show()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function MirrorBar.prototype:OnUpdate(elapsed)
|
||||
if (self.paused) then
|
||||
return
|
||||
@ -96,6 +106,7 @@ function MirrorBar.prototype:MirrorStart(timer, value, maxValue, scale, paused,
|
||||
|
||||
self.startTime = GetTime()
|
||||
|
||||
self:Update()
|
||||
self.frame:Show()
|
||||
self.frame:SetScript("OnUpdate", function() self:OnUpdate(arg1) end)
|
||||
end
|
||||
@ -160,6 +171,10 @@ function MirrorBarHandler.prototype:GetDefaultSettings()
|
||||
local settings = MirrorBarHandler.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = 3
|
||||
settings["barFontSize"] = 13
|
||||
settings["barFontBold"] = true
|
||||
settings["lockTextAlpha"] = true
|
||||
settings["textVisible"] = {upper = true, lower = true}
|
||||
return settings
|
||||
end
|
||||
|
||||
@ -171,7 +186,7 @@ function MirrorBarHandler.prototype:GetOptions()
|
||||
opts["side"] =
|
||||
{
|
||||
type = 'text',
|
||||
name = 'Side',
|
||||
name = '|c' .. self.configColor .. 'Side|r',
|
||||
desc = 'Side of the HUD where the bar appears',
|
||||
get = function()
|
||||
if (self.moduleSettings.side == IceCore.Side.Right) then
|
||||
@ -195,7 +210,7 @@ function MirrorBarHandler.prototype:GetOptions()
|
||||
opts["offset"] =
|
||||
{
|
||||
type = 'range',
|
||||
name = 'Offset',
|
||||
name = '|c' .. self.configColor .. 'Offset|r',
|
||||
desc = 'Offset of the bar',
|
||||
min = -1,
|
||||
max = 10,
|
||||
@ -210,6 +225,88 @@ function MirrorBarHandler.prototype:GetOptions()
|
||||
order = 31
|
||||
}
|
||||
|
||||
opts["textSettings"] =
|
||||
{
|
||||
type = 'group',
|
||||
name = '|c' .. self.configColor .. 'Text Settings|r',
|
||||
desc = 'Settings related to texts',
|
||||
order = 32,
|
||||
args = {
|
||||
fontsize = {
|
||||
type = 'range',
|
||||
name = 'Bar Font Size',
|
||||
desc = 'Bar Font Size',
|
||||
get = function()
|
||||
return self.moduleSettings.barFontSize
|
||||
end,
|
||||
set = function(v)
|
||||
self.moduleSettings.barFontSize = v
|
||||
self:Redraw()
|
||||
end,
|
||||
min = 8,
|
||||
max = 20,
|
||||
step = 1,
|
||||
order = 11
|
||||
},
|
||||
|
||||
fontBold = {
|
||||
type = 'toggle',
|
||||
name = 'Bar Font Bold',
|
||||
desc = 'If you have game default font selected, this option has no effect',
|
||||
get = function()
|
||||
return self.moduleSettings.barFontBold
|
||||
end,
|
||||
set = function(v)
|
||||
self.moduleSettings.barFontBold = v
|
||||
self:Redraw()
|
||||
end,
|
||||
order = 12
|
||||
},
|
||||
|
||||
lockFontAlpha = {
|
||||
type = "toggle",
|
||||
name = "Lock Bar Text Alpha",
|
||||
desc = "Locks upper text alpha to 100%",
|
||||
get = function()
|
||||
return self.moduleSettings.lockTextAlpha
|
||||
end,
|
||||
set = function(v)
|
||||
self.moduleSettings.lockTextAlpha = v
|
||||
self:Redraw()
|
||||
end,
|
||||
order = 13
|
||||
},
|
||||
|
||||
upperTextVisible = {
|
||||
type = 'toggle',
|
||||
name = 'Upper text visible',
|
||||
desc = 'Toggle upper text visibility',
|
||||
get = function()
|
||||
return self.moduleSettings.textVisible['upper']
|
||||
end,
|
||||
set = function(v)
|
||||
self.moduleSettings.textVisible['upper'] = v
|
||||
self:Redraw()
|
||||
end,
|
||||
order = 14
|
||||
},
|
||||
|
||||
lowerTextVisible = {
|
||||
type = 'toggle',
|
||||
name = 'Lower text visible',
|
||||
desc = 'Toggle lower text visibility',
|
||||
get = function()
|
||||
return self.moduleSettings.textVisible['lower']
|
||||
end,
|
||||
set = function(v)
|
||||
self.moduleSettings.textVisible['lower'] = v
|
||||
self:Redraw()
|
||||
end,
|
||||
order = 15
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
return opts
|
||||
end
|
||||
|
||||
@ -236,6 +333,7 @@ function MirrorBarHandler.prototype:Redraw()
|
||||
MirrorBarHandler.super.prototype.Redraw(self)
|
||||
|
||||
for i = 1, table.getn(self.bars) do
|
||||
self:SetSettings(self.bars[i])
|
||||
self.bars[i]:UpdatePosition(self.moduleSettings.side, self.moduleSettings.offset + (i-1))
|
||||
self.bars[i]:Create(self.parent)
|
||||
end
|
||||
@ -267,6 +365,7 @@ function MirrorBarHandler.prototype:MirrorStart(timer, value, maxValue, scale, p
|
||||
if not (done) then
|
||||
local count = table.getn(self.bars)
|
||||
self.bars[count + 1] = MirrorBar:new(self.moduleSettings.side, self.moduleSettings.offset + count, "MirrorBar" .. tostring(count+1), self.settings)
|
||||
self:SetSettings(self.bars[count+1])
|
||||
self.bars[count + 1]:Create(self.parent)
|
||||
self.bars[count + 1]:Enable()
|
||||
self.bars[count + 1]:MirrorStart(timer, value, maxValue, scale, paused, label)
|
||||
@ -293,6 +392,16 @@ end
|
||||
|
||||
|
||||
|
||||
function MirrorBarHandler.prototype:SetSettings(bar)
|
||||
bar.moduleSettings.barFontSize = self.moduleSettings.barFontSize
|
||||
bar.moduleSettings.barFontBold = self.moduleSettings.barFontBold
|
||||
bar.moduleSettings.lockTextAlpha = self.moduleSettings.lockTextAlpha
|
||||
bar.moduleSettings.textVisible = self.moduleSettings.textVisible
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
-- Load us up
|
||||
MirrorBarHandler:new()
|
||||
|
||||
|
@ -38,7 +38,7 @@ function PetHealth.prototype:GetOptions()
|
||||
self.moduleSettings.scale = value
|
||||
self:Redraw()
|
||||
end,
|
||||
order = 31
|
||||
order = 51
|
||||
}
|
||||
return opts
|
||||
end
|
||||
|
@ -32,7 +32,7 @@ function PetMana.prototype:GetOptions()
|
||||
self.moduleSettings.scale = value
|
||||
self:Redraw()
|
||||
end,
|
||||
order = 31
|
||||
order = 51
|
||||
}
|
||||
return opts
|
||||
end
|
||||
|
@ -22,7 +22,7 @@ function PlayerMana.prototype:GetDefaultSettings()
|
||||
settings["side"] = IceCore.Side.Right
|
||||
settings["offset"] = 1
|
||||
settings["tickerEnabled"] = true
|
||||
settings["tickerAlpha"] = 0.8
|
||||
settings["tickerAlpha"] = 0.5
|
||||
return settings
|
||||
end
|
||||
|
||||
@ -42,7 +42,7 @@ function PlayerMana.prototype:GetOptions()
|
||||
self.moduleSettings.tickerEnabled = value
|
||||
self:ManaType(self.unit)
|
||||
end,
|
||||
order = 31
|
||||
order = 51
|
||||
}
|
||||
|
||||
opts["tickerAlpha"] =
|
||||
@ -60,7 +60,7 @@ function PlayerMana.prototype:GetOptions()
|
||||
self.moduleSettings.tickerAlpha = value
|
||||
self.tickerFrame:SetStatusBarColor(self:GetColor("playerEnergy", self.moduleSettings.tickerAlpha))
|
||||
end,
|
||||
order = 32
|
||||
order = 52
|
||||
}
|
||||
|
||||
return opts
|
||||
|
@ -54,7 +54,6 @@ function TargetHealth.prototype:Enable()
|
||||
|
||||
self:RegisterEvent("UNIT_HEALTH", "Update")
|
||||
self:RegisterEvent("UNIT_MAXHEALTH", "Update")
|
||||
self:RegisterEvent("PLAYER_TARGET_CHANGED", "TargetChanged")
|
||||
|
||||
self:Update(self.unit)
|
||||
end
|
||||
@ -65,10 +64,6 @@ function TargetHealth.prototype:Disable()
|
||||
end
|
||||
|
||||
|
||||
function TargetHealth.prototype:TargetChanged()
|
||||
self:Update(self.unit)
|
||||
end
|
||||
|
||||
|
||||
function TargetHealth.prototype:Update(unit)
|
||||
TargetHealth.super.prototype.Update(self)
|
||||
|
@ -33,16 +33,10 @@ function TargetMana.prototype:Enable()
|
||||
self:RegisterEvent("UNIT_MAXENERGY", "Update")
|
||||
self:RegisterEvent("UNIT_AURA", "Update")
|
||||
|
||||
self:RegisterEvent("PLAYER_TARGET_CHANGED", "TargetChanged")
|
||||
|
||||
self:Update("target")
|
||||
end
|
||||
|
||||
|
||||
function TargetMana.prototype:TargetChanged()
|
||||
self:Update("target")
|
||||
end
|
||||
|
||||
|
||||
function TargetMana.prototype:Update(unit)
|
||||
TargetMana.super.prototype.Update(self)
|
||||
|
@ -15,8 +15,8 @@ end
|
||||
|
||||
function TimerBar.prototype:GetDefaultSettings()
|
||||
local settings = TimerBar.super.prototype.GetDefaultSettings(self)
|
||||
settings["side"] = IceCore.Side.Left
|
||||
settings["offset"] = 0
|
||||
settings["side"] = IceCore.Side.Right
|
||||
settings["offset"] = 3
|
||||
return settings
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user