mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
- made "config mode" only show bars that are currently enabled
- made combo points module show 5 combo points while in config mode - added horizontal offset to combo points module - added ability make combo points add vertically instead of horizontally (if in graphical mode)
This commit is contained in:
@ -426,12 +426,16 @@ function IceCore.prototype:ConfigModeToggle(bWantConfig)
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if bWantConfig then
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for i = 1, table.getn(self.elements) do
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self.elements[i].frame:Show()
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if self.elements[i]:IsEnabled() then
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self.elements[i].frame:Show()
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self.elements[i]:Redraw()
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end
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end
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else
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for i = 1, table.getn(self.elements) do
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if not self.elements[i]:IsVisible() then
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self.elements[i].frame:Hide()
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self.elements[i]:Redraw()
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end
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end
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end
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@ -1,6 +1,7 @@
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local AceOO = AceLibrary("AceOO-2.0")
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local ComboPoints = AceOO.Class(IceElement)
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local waterfall = AceLibrary("Waterfall-1.0")
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ComboPoints.prototype.comboSize = 20
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@ -41,6 +42,26 @@ function ComboPoints.prototype:GetOptions()
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order = 31
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}
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opts["hpos"] = {
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type = "range",
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name = "Horizontal Position",
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desc = "Horizontal Position",
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get = function()
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return self.moduleSettings.hpos
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end,
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set = function(v)
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self.moduleSettings.hpos = v
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self:Redraw()
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end,
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min = -700,
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max = 700,
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step = 10,
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disabled = function()
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return not self.moduleSettings.enabled
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end,
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order = 31
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}
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opts["comboFontSize"] = {
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type = "range",
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name = "Combo Points Font Size",
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@ -72,6 +93,7 @@ function ComboPoints.prototype:GetOptions()
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self.moduleSettings.comboMode = v
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self:CreateComboFrame(true)
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self:Redraw()
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waterfall:Refresh("IceHUD")
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end,
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validate = { "Numeric", "Graphical Bar", "Graphical Circle", "Graphical Glow", "Graphical Clean Circle" },
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disabled = function()
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@ -80,6 +102,24 @@ function ComboPoints.prototype:GetOptions()
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order = 33
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}
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opts["graphicalLayout"] = {
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type = 'text',
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name = 'Layout',
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desc = 'How the graphical combo points should be displayed',
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get = function()
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return self.moduleSettings.graphicalLayout
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end,
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set = function(v)
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self.moduleSettings.graphicalLayout = v
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self:Redraw()
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end,
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disabled = function()
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return not self.moduleSettings.enabled or self.moduleSettings.comboMode == "Numeric"
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end,
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validate = {"Horizontal", "Vertical"},
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order = 33.1
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}
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opts["gradient"] = {
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type = "toggle",
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name = "Change color",
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@ -105,11 +145,13 @@ end
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function ComboPoints.prototype:GetDefaultSettings()
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local defaults = ComboPoints.super.prototype.GetDefaultSettings(self)
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defaults["vpos"] = 0
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defaults["hpos"] = 0
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defaults["comboFontSize"] = 20
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defaults["comboMode"] = "Numeric"
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defaults["gradient"] = false
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defaults["usesDogTagStrings"] = false
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defaults["alwaysFullAlpha"] = true
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defaults["graphicalLayout"] = "Horizontal"
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return defaults
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end
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@ -150,10 +192,15 @@ function ComboPoints.prototype:CreateFrame()
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ComboPoints.super.prototype.CreateFrame(self)
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self.frame:SetFrameStrata("BACKGROUND")
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self.frame:SetWidth(self.comboSize*5)
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self.frame:SetHeight(1)
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if self.moduleSettings.graphicalLayout == "Horizontal" then
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self.frame:SetWidth(self.comboSize*5)
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self.frame:SetHeight(1)
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else
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self.frame:SetWidth(1)
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self.frame:SetHeight(self.comboSize*5)
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end
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self.frame:ClearAllPoints()
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self.frame:SetPoint("TOP", self.parent, "BOTTOM", 0, self.moduleSettings.vpos)
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self.frame:SetPoint("TOP", self.parent, "BOTTOM", self.moduleSettings.hpos, self.moduleSettings.vpos)
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self:Show(true)
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@ -163,7 +210,6 @@ end
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function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
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-- create numeric combo points
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self.frame.numeric = self:FontFactory(self.moduleSettings.comboFontSize, nil, self.frame.numeric)
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@ -199,7 +245,11 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
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self.frame.graphicalBG[i]:SetFrameStrata("BACKGROUND")
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self.frame.graphicalBG[i]:SetWidth(self.comboSize)
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self.frame.graphicalBG[i]:SetHeight(self.comboSize)
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self.frame.graphicalBG[i]:SetPoint("TOPLEFT", (i-1) * (self.comboSize-5) + (i-1), 0)
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if self.moduleSettings.graphicalLayout == "Horizontal" then
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self.frame.graphicalBG[i]:SetPoint("TOPLEFT", (i-1) * (self.comboSize-5) + (i-1), 0)
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else
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self.frame.graphicalBG[i]:SetPoint("TOPLEFT", 0, -1 * ((i-1) * (self.comboSize-5) + (i-1)))
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end
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self.frame.graphicalBG[i]:SetAlpha(0.15)
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self.frame.graphicalBG[i]:SetStatusBarColor(self:GetColor("ComboPoints"))
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@ -239,7 +289,9 @@ end
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function ComboPoints.prototype:UpdateComboPoints()
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local points
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if IceHUD.WowVer >= 30000 then
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if IceHUD.IceCore:IsInConfigMode() then
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points = 5
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elseif IceHUD.WowVer >= 30000 then
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points = GetComboPoints("player", "target")
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else
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points = GetComboPoints("target")
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