diff --git a/IceHUD.toc b/IceHUD.toc index 2af0acb..ddfa9c5 100644 --- a/IceHUD.toc +++ b/IceHUD.toc @@ -1,5 +1,5 @@ -## Interface: 100007 -## Interface-Retail: 100007 +## Interface: 100100 +## Interface-Retail: 100100 ## Interface-Classic: 11403 ## Interface-BCC: 20504 ## Interface-Wrath: 30401 @@ -14,6 +14,7 @@ # ## Version: @project-version@ #@end-non-debug@ ## SavedVariables: IceCoreDB +## IconTexture: Interface\Icons\Spell_Frost_Frost ## OptionalDeps: Ace3, LibSharedMedia-3.0, LibDogTag-3.0, LibDogTag-Unit-3.0, LibRangeCheck-2.0, LibDualSpec-1.0, LibDBIcon-1.0, AceGUI-3.0-SharedMediaWidgets ## X-Category: HUDs ## X-Website: https://www.wowace.com/projects/ice-hud diff --git a/IceHUD_Options/IceHUD_Options.toc b/IceHUD_Options/IceHUD_Options.toc index 1847622..d5d56d5 100644 --- a/IceHUD_Options/IceHUD_Options.toc +++ b/IceHUD_Options/IceHUD_Options.toc @@ -1,5 +1,5 @@ -## Interface: 100007 -## Interface-Retail: 100007 +## Interface: 100100 +## Interface-Retail: 100100 ## Interface-Classic: 11403 ## Interface-BCC: 20504 ## Interface-Wrath: 30401 @@ -10,6 +10,7 @@ ## OptionalDeps: AceGUI-3.0-SharedMediaWidgets ## Dependencies: IceHUD ## LoadOnDemand: 1 +## IconTexture: Interface\Icons\Spell_Frost_Frost Json.lua JsonDecode.lua diff --git a/changelog.md b/changelog.md index 683e1aa..2443a81 100644 --- a/changelog.md +++ b/changelog.md @@ -1,5 +1,11 @@ # Changelog +v1.14.19: + +- Updated TOCs for 10.1.0 +- Added addon icon for 10.1.0 clients +- Fixed Dragonriding Vigor charges not showing up in 10.1.0 + v1.14.18: - Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off diff --git a/modules/DragonridingVigor.lua b/modules/DragonridingVigor.lua index cd436ca..04e9ef3 100644 --- a/modules/DragonridingVigor.lua +++ b/modules/DragonridingVigor.lua @@ -10,6 +10,8 @@ local DragonridingBuffs = { local vigorWidgetSetID = 283 local vigorWidgetID = 4460 +local unitPowerType = Enum and Enum.PowerType and Enum.PowerType.AlternateMount +unitPowerType = unitPowerType or ALTERNATE_POWER_INDEX function DragonridingVigor.prototype:init() DragonridingVigor.super.prototype.init(self, "Vigor") @@ -18,7 +20,7 @@ function DragonridingVigor.prototype:init() self.unit = "player" self.numericColor = "VigorNumeric" - self.unitPower = ALTERNATE_POWER_INDEX + self.unitPower = unitPowerType self.minLevel = 0 self.bTreatEmptyAsFull = false self.runeWidth = self.runeHeight @@ -26,7 +28,7 @@ function DragonridingVigor.prototype:init() end function DragonridingVigor.prototype:Enable(core) - self.numRunes = UnitPowerMax(self.unit, ALTERNATE_POWER_INDEX) + self.numRunes = UnitPowerMax(self.unit, unitPowerType) self.runeCoords = { } for i = 1, self.numRunes do self:SetupNewRune(i) @@ -151,6 +153,6 @@ function DragonridingVigor.prototype:HideBlizz() end -- Load us up -if ALTERNATE_POWER_INDEX and C_UIWidgetManager and C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo then +if unitPowerType and C_UIWidgetManager and C_UIWidgetManager.GetFillUpFramesWidgetVisualizationInfo then IceHUD.DragonridingVigor = DragonridingVigor:new() end diff --git a/this_version.md b/this_version.md index 23dbd1c..4d6f767 100644 --- a/this_version.md +++ b/this_version.md @@ -1,5 +1,11 @@ # Changelog +v1.14.19: + +- Updated TOCs for 10.1.0 +- Added addon icon for 10.1.0 clients +- Fixed Dragonriding Vigor charges not showing up in 10.1.0 + v1.14.18: - Fixed Runic Power showing on a scale of 0-1000+ instead of 0-100+ with DogTags off