diff --git a/modules/Runes.lua b/modules/Runes.lua index 878f99a..938e87b 100644 --- a/modules/Runes.lua +++ b/modules/Runes.lua @@ -274,7 +274,7 @@ function Runes.prototype:UpdateRuneType(event, rune) local thisRuneName = self.runeNames[GetRuneType(rune)] self.frame.graphical[rune].rune:SetTexture(self:GetRuneTexture(thisRuneName)) - --self.frame.graphical[rune].rune:SetVertexColor(self:GetColor("Runes"..thisRuneName)) + self.frame.graphical[rune].rune:SetVertexColor(self:GetColor("Runes"..thisRuneName)) end function Runes.prototype:GetRuneTexture(runeName) @@ -342,8 +342,6 @@ function Runes.prototype:CreateRune(i, type, name) self.frame.graphical[i].rune:SetAllPoints(self.frame.graphical[i]) self.frame.graphical[i].cd = CreateFrame("Cooldown", nil, self.frame.graphical[i], "CooldownFrameTemplate") self.frame.graphical[i].shine = self.frame.graphical[i]:CreateTexture(nil, "OVERLAY") - - self.frame.graphical[i].rune:SetTexture(self:GetRuneTexture(name)) end self.frame.graphical[i]:SetFrameStrata("BACKGROUND") @@ -365,7 +363,8 @@ function Runes.prototype:CreateRune(i, type, name) self.frame.graphical[i]:SetPoint("TOPLEFT", 0, -1 * ((runeSwapI-1) * (self.runeSize-5) + (runeSwapI-1) + ((runeSwapI-1) * self.moduleSettings.runeGap))) end - --self.frame.graphical[i].rune:SetVertexColor(self:GetColor("Runes"..name)) + self.frame.graphical[i].rune:SetTexture(self:GetRuneTexture(name)) + self.frame.graphical[i].rune:SetVertexColor(self:GetColor("Runes"..name)) self.frame.graphical[i]:Show() self.frame.graphical[i].cd:SetFrameStrata("BACKGROUND")