diff --git a/changelog.txt b/changelog.txt index be027bb..338865f 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,5 +1,6 @@ v1.12.13: - Fixed various class power indicators using the wrong alpha visibility if the player teleported (like with a Hearthstone) when they had a target selected. +- Show Hunter Focus top text as the raw Focus amount instead of a 0-100 scale with DogTags off. v1.12.12: - (Classic) Fixed an error when certain spell events fire (like turning in Arathi Basin tokens) with LibClassicCasterino installed. diff --git a/modules/PlayerMana.lua b/modules/PlayerMana.lua index 6da3478..cbfe6c7 100644 --- a/modules/PlayerMana.lua +++ b/modules/PlayerMana.lua @@ -387,7 +387,7 @@ function PlayerMana.prototype:Update(unit, powertype) if not IceHUD.IceCore:ShouldUseDogTags() then -- extra hack for whiny rogues (are there other kind?) local displayPercentage = self.manaPercentage - if (self.manaType == SPELL_POWER_ENERGY) then + if self.manaType == SPELL_POWER_ENERGY or self.manaType == SPELL_POWER_FOCUS then displayPercentage = self.mana else displayPercentage = math.floor(displayPercentage * 100)