- removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise

This commit is contained in:
Parnic
2008-01-22 02:04:26 +00:00
parent 134e0802e8
commit 37c253c98d
7 changed files with 133 additions and 78 deletions

View File

@ -1,5 +1,6 @@
local AceOO = AceLibrary("AceOO-2.0")
local DogTag = AceLibrary("LibDogTag-2.0")
local DogTag = nil
local PlayerHealth = AceOO.Class(IceUnitBar)
@ -10,6 +11,10 @@ function PlayerHealth.prototype:init()
PlayerHealth.super.prototype.init(self, "PlayerHealth", "player")
self:SetDefaultColor("PlayerHealth", 37, 164, 30)
if AceLibrary:HasInstance("LibDogTag-2.0") then
DogTag = AceLibrary("LibDogTag-2.0")
end
end
@ -140,11 +145,16 @@ function PlayerHealth.prototype:Update(unit)
self:UpdateBar(self.health/self.maxHealth, color)
if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
end
if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
if DogTag ~= nil then
if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
end
if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
end
else
self:SetBottomText1(self.healthPercentage)
self:SetBottomText2(self:GetFormattedText(self.health, self.maxHealth), textColor)
end
end