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- removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise
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@ -1,5 +1,6 @@
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local AceOO = AceLibrary("AceOO-2.0")
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local DogTag = AceLibrary("LibDogTag-2.0")
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local DogTag = nil
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local PlayerHealth = AceOO.Class(IceUnitBar)
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@ -10,6 +11,10 @@ function PlayerHealth.prototype:init()
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PlayerHealth.super.prototype.init(self, "PlayerHealth", "player")
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self:SetDefaultColor("PlayerHealth", 37, 164, 30)
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if AceLibrary:HasInstance("LibDogTag-2.0") then
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DogTag = AceLibrary("LibDogTag-2.0")
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end
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end
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@ -140,11 +145,16 @@ function PlayerHealth.prototype:Update(unit)
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self:UpdateBar(self.health/self.maxHealth, color)
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if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
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self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
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end
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if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
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self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
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if DogTag ~= nil then
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if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
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self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
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end
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if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
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self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
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end
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else
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self:SetBottomText1(self.healthPercentage)
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self:SetBottomText2(self:GetFormattedText(self.health, self.maxHealth), textColor)
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end
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end
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