mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise
This commit is contained in:
@ -1,5 +1,6 @@
|
||||
local AceOO = AceLibrary("AceOO-2.0")
|
||||
local DogTag = AceLibrary("LibDogTag-2.0")
|
||||
|
||||
local DogTag = nil
|
||||
|
||||
local PlayerMana = AceOO.Class(IceUnitBar)
|
||||
|
||||
@ -14,6 +15,10 @@ function PlayerMana.prototype:init()
|
||||
self:SetDefaultColor("PlayerMana", 62, 54, 152)
|
||||
self:SetDefaultColor("PlayerRage", 171, 59, 59)
|
||||
self:SetDefaultColor("PlayerEnergy", 218, 231, 31)
|
||||
|
||||
if AceLibrary:HasInstance("LibDogTag-2.0") then
|
||||
DogTag = AceLibrary("LibDogTag-2.0")
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -186,29 +191,29 @@ function PlayerMana.prototype:Update(unit)
|
||||
self.tickerFrame:SetStatusBarColor(self:GetColor("PlayerEnergy", self.moduleSettings.tickerAlpha))
|
||||
end
|
||||
|
||||
--[[
|
||||
-- extra hack for whiny rogues (are there other kind?)
|
||||
local displayPercentage = self.manaPercentage
|
||||
if (self.manaType == 3) then
|
||||
displayPercentage = self.mana
|
||||
end
|
||||
self:SetBottomText1(displayPercentage)
|
||||
|
||||
|
||||
local amount = self:GetFormattedText(self.mana, self.maxMana)
|
||||
|
||||
-- druids get a little shorted string to make room for druid mana in forms
|
||||
if (self.unitClass == "DRUID" and self.manaType ~= 0) then
|
||||
amount = self:GetFormattedText(self.mana)
|
||||
end
|
||||
self:SetBottomText2(amount, color)
|
||||
]]
|
||||
if DogTag ~= nil then
|
||||
if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
|
||||
self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
|
||||
end
|
||||
if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
|
||||
self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
|
||||
end
|
||||
else
|
||||
-- extra hack for whiny rogues (are there other kind?)
|
||||
local displayPercentage = self.manaPercentage
|
||||
if (self.manaType == 3) then
|
||||
displayPercentage = self.mana
|
||||
end
|
||||
self:SetBottomText1(displayPercentage)
|
||||
|
||||
if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
|
||||
self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
|
||||
end
|
||||
if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
|
||||
self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
|
||||
|
||||
local amount = self:GetFormattedText(self.mana, self.maxMana)
|
||||
|
||||
-- druids get a little shorted string to make room for druid mana in forms
|
||||
if (self.unitClass == "DRUID" and self.manaType ~= 0) then
|
||||
amount = self:GetFormattedText(self.mana)
|
||||
end
|
||||
self:SetBottomText2(amount, color)
|
||||
end
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user