From 395de299f04f89359733bf84b645064fb0eaa8f9 Mon Sep 17 00:00:00 2001 From: Parnic Date: Wed, 3 Oct 2018 08:20:30 -0500 Subject: [PATCH] Fixed shard numeric formatting incorrectly in non-Destruction specs --- modules/Shards.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/Shards.lua b/modules/Shards.lua index 5acb07f..a761451 100644 --- a/modules/Shards.lua +++ b/modules/Shards.lua @@ -67,7 +67,7 @@ function ShardCounter.prototype:Enable(core) if IceHUD.WowVer >= 70000 then self.numRunes = UnitPowerMax(self.unit, self.unitPower) - if GetSpecialization() == SPEC_WARLOCK_DESTRUCTION then + if IceHUD.WowVer >= 80000 or GetSpecialization() == SPEC_WARLOCK_DESTRUCTION then self.shouldShowUnmodified = true self.numericFormat = "%.1f" self.round = floor