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https://github.com/parnic/ice-hud.git
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- fixed rotation of inverted bars to draw the bar correctly
- better method of turning the player and pet casting frames back when enabling the "show default cast bar" option in the player cast bar
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@ -330,20 +330,8 @@ end
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function CastBar.prototype:ToggleBlizzCast(on)
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if on then
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-- restore blizz cast bar
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_SENT");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_START");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_STOP");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_FAILED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_DELAYED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP");
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PetCastingBarFrame:RegisterEvent("UNIT_PET");
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CastingBarFrame:GetScript("OnLoad")(CastingBarFrame)
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PetCastingBarFrame:GetScript("OnLoad")(PetCastingBarFrame)
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else
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-- remove blizz cast bar
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CastingBarFrame:UnregisterAllEvents()
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