mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- fixed rotation of inverted bars to draw the bar correctly
- better method of turning the player and pet casting frames back when enabling the "show default cast bar" option in the player cast bar
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@ -805,7 +805,7 @@ function IceBarElement.prototype:CreateFrame()
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self.frame:SetScript("OnUpdate", function() self:MyOnUpdate() end)
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end
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if self.moduleSettings.rotateBar and self.frame.anim == nil then
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if self.moduleSettings.rotateBar then
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self:RotateHorizontal()
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end
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end
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@ -1229,6 +1229,10 @@ function IceBarElement.prototype:ResetRotation()
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end
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function IceBarElement.prototype:RotateFrame(frame)
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if not frame then
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return
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end
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if frame.anim == nil then
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local grp = frame:CreateAnimationGroup()
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local rot = grp:CreateAnimation("Rotation")
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@ -1237,10 +1241,18 @@ function IceBarElement.prototype:RotateFrame(frame)
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rot:SetOrder(1)
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rot:SetDuration(0.001)
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rot:SetDegrees(-90)
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rot:SetOrigin("BOTTOMLEFT", 0, 0)
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grp.rot = rot
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frame.anim = grp
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end
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local anchorPoint
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if self.moduleSettings.inverse then
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anchorPoint = "TOPLEFT"
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else
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anchorPoint = "BOTTOMLEFT"
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end
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frame.anim.rot:SetOrigin(anchorPoint, 0, 0)
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frame.anim.rot:SetScript("OnUpdate", function(anim) if anim:GetProgress() >= 1 then anim:Pause() anim:SetScript("OnUpdate", nil) end end)
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frame.anim:Play()
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end
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@ -330,20 +330,8 @@ end
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function CastBar.prototype:ToggleBlizzCast(on)
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if on then
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-- restore blizz cast bar
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_SENT");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_START");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_STOP");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_FAILED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_INTERRUPTED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_DELAYED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE");
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CastingBarFrame:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP");
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PetCastingBarFrame:RegisterEvent("UNIT_PET");
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CastingBarFrame:GetScript("OnLoad")(CastingBarFrame)
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PetCastingBarFrame:GetScript("OnLoad")(PetCastingBarFrame)
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else
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-- remove blizz cast bar
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CastingBarFrame:UnregisterAllEvents()
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