- added a configuration mode to show all bars temporarily so they can be placed

- changed how frames are shown and hidden so we don't call show/hide unnecessarily
- widened the min/max offset numbers to allow greater placement flexibility
This commit is contained in:
Parnic
2008-04-17 02:38:54 +00:00
parent 9555a3db77
commit 3dc2f7f80f
13 changed files with 107 additions and 51 deletions

View File

@ -54,7 +54,7 @@ function IceCastBar.prototype:Enable(core)
self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE", "SpellCastChannelUpdate") -- unit
self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP", "SpellCastChannelStop") -- unit
self.frame:Hide()
self:Show(false)
end
@ -179,7 +179,7 @@ function IceCastBar.prototype:StartBar(action, message)
self.actionMessage = spell .. self:GetShortRank(rank)
end
self.frame:Show()
self:Show(true)
self.frame:SetScript("OnUpdate", function() self:OnUpdate() end)
end
@ -189,7 +189,7 @@ function IceCastBar.prototype:StopBar()
self.actionStartTime = nil
self.actionDuration = nil
self.frame:Hide()
self:Show(false)
self.frame:SetScript("OnUpdate", nil)
end