mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 06:40:13 -05:00
- added a configuration mode to show all bars temporarily so they can be placed
- changed how frames are shown and hidden so we don't call show/hide unnecessarily - widened the min/max offset numbers to allow greater placement flexibility
This commit is contained in:
@ -126,8 +126,8 @@ function IceBarElement.prototype:GetOptions()
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type = 'range',
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name = '|c' .. self.configColor .. 'Offset|r',
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desc = 'Offset of the bar',
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min = -1,
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max = 10,
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min = -10,
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max = 15,
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step = 1,
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get = function()
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return self.moduleSettings.offset
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@ -54,7 +54,7 @@ function IceCastBar.prototype:Enable(core)
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self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_UPDATE", "SpellCastChannelUpdate") -- unit
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self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_STOP", "SpellCastChannelStop") -- unit
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self.frame:Hide()
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self:Show(false)
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end
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@ -179,7 +179,7 @@ function IceCastBar.prototype:StartBar(action, message)
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self.actionMessage = spell .. self:GetShortRank(rank)
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end
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self.frame:Show()
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self:Show(true)
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self.frame:SetScript("OnUpdate", function() self:OnUpdate() end)
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end
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@ -189,7 +189,7 @@ function IceCastBar.prototype:StopBar()
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self.actionStartTime = nil
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self.actionDuration = nil
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self.frame:Hide()
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self:Show(false)
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self.frame:SetScript("OnUpdate", nil)
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end
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23
IceCore.lua
23
IceCore.lua
@ -18,6 +18,7 @@ IceCore.prototype.elements = {}
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IceCore.prototype.enabled = nil
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IceCore.prototype.presets = {}
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IceCore.prototype.settingsHash = nil
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IceCore.prototype.bConfigMode = false
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-- Constructor --
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function IceCore.prototype:init()
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@ -96,6 +97,8 @@ end
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function IceCore.prototype:Disable()
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self:ConfigModeToggle(false)
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for i = 1, table.getn(self.elements) do
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if (self.elements[i]:IsEnabled()) then
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self.elements[i]:Disable(true)
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@ -387,6 +390,26 @@ function IceCore.prototype:SetColor(color, r, g, b)
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end
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function IceCore.prototype:IsInConfigMode()
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return self.bConfigMode
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end
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function IceCore.prototype:ConfigModeToggle(bWantConfig)
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self.bConfigMode = bWantConfig
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if bWantConfig then
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for i = 1, table.getn(self.elements) do
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self.elements[i].frame:Show()
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end
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else
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for i = 1, table.getn(self.elements) do
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if not self.elements[i]:IsVisible() then
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self.elements[i].frame:Hide()
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end
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end
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end
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end
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-------------------------------------------------------------------------------
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-- Presets --
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@ -20,6 +20,8 @@ IceElement.moduleSettings = nil
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IceElement.prototype.configColor = "ff8888ff"
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IceElement.prototype.scalingEnabled = nil
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IceElement.prototype.bIsVisible = true
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-- Constructor --
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-- IceElements are to be instantiated before IceCore is loaded.
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-- Therefore we can wait for IceCore to load and then register our
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@ -57,7 +59,7 @@ function IceElement.prototype:Create(parent)
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self.parent = parent
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self:CreateFrame()
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self.frame:Hide()
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self:Show(false)
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end
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@ -76,7 +78,7 @@ function IceElement.prototype:Enable(core)
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if (not core) then
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self.moduleSettings.enabled = true
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end
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self.frame:Show()
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self:Show(true)
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end
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@ -84,7 +86,7 @@ function IceElement.prototype:Disable(core)
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if (not core) then
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self.moduleSettings.enabled = false
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end
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self.frame:Hide()
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self:Show(false)
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self:UnregisterAllEvents()
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end
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@ -262,6 +264,25 @@ function IceElement.prototype:FontFactory(size, frame, font, flags)
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end
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function IceElement.prototype:IsVisible()
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return self.bIsVisible
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end
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function IceElement.prototype:Show(bShouldShow)
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if self.bIsVisible == bShouldShow then
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return
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end
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self.bIsVisible = bShouldShow
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if not bShouldShow then
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self.frame:Hide()
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else
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self.frame:Show()
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end
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end
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-- Event Handlers -------------------------------------------------------------
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12
IceHUD.lua
12
IceHUD.lua
@ -451,6 +451,18 @@ IceHUD.options =
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order = 94
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},
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configMode = {
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type = 'toggle',
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name = '|cffff0000Configuration Mode|r',
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desc = 'Puts IceHUD into configuration mode so bars can be placed more easily',
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get = function()
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return IceHUD.IceCore:IsInConfigMode()
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end,
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set = function(value)
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IceHUD.IceCore:ConfigModeToggle(value)
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end,
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order = 95
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},
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}
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}
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@ -142,7 +142,7 @@ function ComboPoints.prototype:CreateFrame()
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self.frame:ClearAllPoints()
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self.frame:SetPoint("TOP", self.parent, "BOTTOM", 0, self.moduleSettings.vpos)
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self.frame:Show()
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self:Show(true)
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self:CreateComboFrame()
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end
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@ -150,10 +150,10 @@ function DruidMana.prototype:Update()
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local forms = (UnitPowerType(self.unit) ~= 0)
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if (not self.alive or not forms or not self.druidMana or not self.druidManaMax) then
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self.frame:Hide()
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self:Show(false)
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return
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else
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self.frame:Show()
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self:Show(true)
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end
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self:UpdateBar(self.druidMana / self.druidManaMax, "DruidMana")
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@ -46,7 +46,7 @@ function MirrorBar.prototype:Enable(core)
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self.frame.bottomUpperText:SetWidth(200)
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self.frame.bottomLowerText:SetWidth(200)
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self.frame:Hide()
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self:Show(false)
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end
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@ -55,7 +55,7 @@ function MirrorBar.prototype:Create(parent)
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MirrorBar.super.prototype.Create(self, parent)
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if (self.timer) then
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self.frame:Show()
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self:Show(true)
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end
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end
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@ -114,14 +114,14 @@ function MirrorBar.prototype:MirrorStart(timer, value, maxValue, scale, paused,
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self.startTime = GetTime()
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self:Update()
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self.frame:Show()
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self:Show(true)
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self.frame:SetScript("OnUpdate", function() self:OnUpdate(arg1) end)
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end
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function MirrorBar.prototype:MirrorStop()
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self:CleanUp()
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self.frame:Hide()
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self:Show(false)
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self.frame:SetScript("OnUpdate", nil)
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end
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@ -78,11 +78,11 @@ end
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function PetHealth.prototype:CheckPet()
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if (UnitExists(self.unit)) then
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self.frame:Show()
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self:Show(true)
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self:PetHappiness(self.unit)
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self:Update(self.unit)
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else
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self.frame:Hide()
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self:Show(false)
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end
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end
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@ -73,10 +73,10 @@ end
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function PetMana.prototype:CheckPet()
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if (UnitExists(self.unit)) then
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self.frame:Show()
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self:Show(true)
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self:Update(self.unit)
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else
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self.frame:Hide()
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self:Show(false)
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end
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end
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@ -98,10 +98,10 @@ function PetMana.prototype:Update(unit)
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end
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if ((not UnitExists(unit)) or (self.maxMana == 0)) then
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self.frame:Hide()
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self:Show(false)
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return
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else
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self.frame:Show()
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self:Show(true)
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end
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local color = "PetMana"
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@ -143,7 +143,7 @@ function SunderCount.prototype:CreateFrame()
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self.frame:ClearAllPoints()
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self.frame:SetPoint("TOP", self.parent, "BOTTOM", 0, self.moduleSettings.vpos)
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self.frame:Show()
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self:Show(true)
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self:CreateSunderFrame()
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end
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@ -260,10 +260,10 @@ function TargetHealth.prototype:Update(unit)
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end
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if not (UnitExists(unit)) then
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self.frame:Hide()
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self:Show(false)
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return
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else
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self.frame:Show()
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self:Show(true)
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end
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self:UpdateRaidTargetIcon()
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@ -52,10 +52,10 @@ function TargetMana.prototype:Update(unit)
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end
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if ((not UnitExists(unit)) or (self.maxMana == 0)) then
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self.frame:Hide()
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self:Show(false)
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return
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else
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self.frame:Show()
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self:Show(true)
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end
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