diff --git a/IceElement.lua b/IceElement.lua index f84624e..4089c3b 100644 --- a/IceElement.lua +++ b/IceElement.lua @@ -296,7 +296,12 @@ end function IceElement.prototype:GetClassColor(class) class = string.upper(class) - return RAID_CLASS_COLORS[class].r, RAID_CLASS_COLORS[class].g, RAID_CLASS_COLORS[class].b + if RAID_CLASS_COLORS and RAID_CLASS_COLORS[class] then + return RAID_CLASS_COLORS[class].r, RAID_CLASS_COLORS[class].g, RAID_CLASS_COLORS[class].b + else + -- crazy talk...who the crap wouldn't have a blizzard-defined global defined? + return 1,1,1 + end end diff --git a/IceHUD.lua b/IceHUD.lua index 003462a..fee42ba 100644 --- a/IceHUD.lua +++ b/IceHUD.lua @@ -111,7 +111,7 @@ IceHUD.options = alphaic = { type = 'range', - name = 'Alpha IC', + name = 'Alpha in combat', desc = 'Bar alpha In Combat', get = function() return IceHUD.IceCore:GetAlpha("IC") @@ -128,7 +128,7 @@ IceHUD.options = alphaooc = { type = 'range', - name = 'Alpha OOC', + name = 'Alpha out of combat', desc = 'Bar alpha Out Of Combat without target', get = function() return IceHUD.IceCore:GetAlpha("OOC") @@ -171,7 +171,7 @@ IceHUD.options = alphaicbg = { type = 'range', - name = 'BG Alpha IC', + name = 'BG Alpha in combat', desc = 'Background alpha for bars IC', get = function() return IceHUD.IceCore:GetAlphaBG("IC") @@ -188,7 +188,7 @@ IceHUD.options = alphaoocbg = { type = 'range', - name = 'BG Alpha OOC', + name = 'BG Alpha out of combat', desc = 'Background alpha for bars OOC without target', get = function() return IceHUD.IceCore:GetAlphaBG("OOC")