- temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed

This commit is contained in:
Parnic
2008-02-09 03:24:25 +00:00
parent 7965b83468
commit 3e81b0b11b
6 changed files with 49 additions and 47 deletions

View File

@ -115,6 +115,11 @@ function PlayerMana.prototype:Enable(core)
self:RegisterEvent("UNIT_DISPLAYPOWER", "ManaType")
self:ManaType(self.unit)
if DogTag ~= nil then
-- DogTag:AddFontString(self.frame.bottomUpperText, self.frame, self.unit, self.moduleSettings.upperText)
-- DogTag:AddFontString(self.frame.bottomLowerText, self.frame, self.unit, self.moduleSettings.lowerText)
end
end
@ -191,18 +196,15 @@ function PlayerMana.prototype:Update(unit)
self.tickerFrame:SetStatusBarColor(self:GetColor("PlayerEnergy", self.moduleSettings.tickerAlpha))
end
if DogTag ~= nil then
if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
end
if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
end
if DogTag ~= nil and false then
DogTag:UpdateAllForFrame(self.frame)
else
-- extra hack for whiny rogues (are there other kind?)
local displayPercentage = self.manaPercentage
if (self.manaType == 3) then
displayPercentage = self.mana
else
displayPercentage = math.floor(displayPercentage * 100)
end
self:SetBottomText1(displayPercentage)