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- temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed
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@ -115,6 +115,11 @@ function PlayerMana.prototype:Enable(core)
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self:RegisterEvent("UNIT_DISPLAYPOWER", "ManaType")
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self:ManaType(self.unit)
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if DogTag ~= nil then
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-- DogTag:AddFontString(self.frame.bottomUpperText, self.frame, self.unit, self.moduleSettings.upperText)
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-- DogTag:AddFontString(self.frame.bottomLowerText, self.frame, self.unit, self.moduleSettings.lowerText)
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end
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end
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@ -191,18 +196,15 @@ function PlayerMana.prototype:Update(unit)
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self.tickerFrame:SetStatusBarColor(self:GetColor("PlayerEnergy", self.moduleSettings.tickerAlpha))
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end
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if DogTag ~= nil then
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if self.moduleSettings.upperText ~= nil and self.moduleSettings.upperText ~= '' then
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self:SetBottomText1(DogTag:Evaluate("player", self.moduleSettings.upperText))
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end
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if self.moduleSettings.lowerText ~= nil and self.moduleSettings.lowerText ~= '' then
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self:SetBottomText2(DogTag:Evaluate("player", self.moduleSettings.lowerText))
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end
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if DogTag ~= nil and false then
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DogTag:UpdateAllForFrame(self.frame)
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else
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-- extra hack for whiny rogues (are there other kind?)
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local displayPercentage = self.manaPercentage
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if (self.manaType == 3) then
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displayPercentage = self.mana
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else
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displayPercentage = math.floor(displayPercentage * 100)
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end
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self:SetBottomText1(displayPercentage)
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