- fixed a bug introduced in 1.4 that was causing taint in the target health module

This commit is contained in:
Parnic
2009-01-10 23:33:08 +00:00
parent df2eaeda18
commit 3fd5e59689

View File

@ -598,10 +598,10 @@ function IceTargetHealth.prototype:Update(unit)
end end
if unit and not (UnitExists(unit)) then if unit and not (UnitExists(unit)) then
self:Show(false) -- self:Show(false)
return return
else else
self:Show(true) -- self:Show(true)
end end
self:UpdateRaidTargetIcon() self:UpdateRaidTargetIcon()