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Fix up uses of UnitBuff and UnitDebuff for 11.0.2
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@ -42,6 +42,18 @@ if C_Spell and C_Spell.GetSpellName then
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GetSpellName = C_Spell.GetSpellName
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end
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local UnitDebuff = UnitDebuff
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if not UnitDebuff and C_UnitAuras and AuraUtil then
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UnitDebuff = function(unitToken, index, filter)
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local auraData = C_UnitAuras.GetDebuffDataByIndex(unitToken, index, filter)
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if not auraData then
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return nil
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end
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return AuraUtil.UnpackAuraData(auraData)
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end
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end
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StaggerBar.prototype.StaggerDuration = 0
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StaggerBar.prototype.StaggerEndTime = 0
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