mirror of
https://github.com/parnic/ice-hud.git
synced 2025-06-16 14:50:13 -05:00
Add ability to adjust strata globally
Submitted by slowkerd from Curseforge (thanks!)
This commit is contained in:
@ -731,7 +731,7 @@ end
|
||||
function IceClassPowerCounter.prototype:CreateFrame()
|
||||
IceClassPowerCounter.super.prototype.CreateFrame(self)
|
||||
|
||||
self.frame:SetFrameStrata("LOW")
|
||||
self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
|
||||
self.frame:SetHeight(self.runeHeight)
|
||||
self.frame:ClearAllPoints()
|
||||
self.frame:SetPoint("TOP", self.parent, "BOTTOM", self.moduleSettings.hpos, self.moduleSettings.vpos)
|
||||
@ -807,7 +807,7 @@ function IceClassPowerCounter.prototype:CreateRune(i)
|
||||
-- create runes
|
||||
if (not self.frame.graphical[i]) then
|
||||
self.frame.graphical[i] = CreateFrame("Frame", nil, self.frame)
|
||||
self.frame.graphical[i]:SetFrameStrata("BACKGROUND")
|
||||
self.frame.graphical[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
|
||||
|
||||
self.frame.graphical[i].rune = self.frame.graphical[i]:CreateTexture(nil, "BORDER")
|
||||
self.frame.graphical[i].rune:SetVertexColor(0, 0, 0)
|
||||
|
Reference in New Issue
Block a user