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https://github.com/parnic/ice-hud.git
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Add ability to adjust strata globally
Submitted by slowkerd from Curseforge (thanks!)
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@ -337,7 +337,7 @@ end
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function ComboPoints.prototype:CreateFrame()
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ComboPoints.super.prototype.CreateFrame(self)
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self.frame:SetFrameStrata("BACKGROUND")
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self.frame:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
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if self.moduleSettings.graphicalLayout == "Horizontal" then
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self.frame:SetWidth((self.comboSize - 5)*self:GetMaxComboPoints())
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self.frame:SetHeight(1)
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@ -396,7 +396,7 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
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end
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end
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self.frame.graphicalBG[i]:SetFrameStrata("BACKGROUND")
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self.frame.graphicalBG[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("BACKGROUND"))
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self.frame.graphicalBG[i]:SetWidth(self.comboSize)
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self.frame.graphicalBG[i]:SetHeight(self.comboSize)
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if self.moduleSettings.graphicalLayout == "Horizontal" then
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@ -432,7 +432,7 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
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end
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end
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self.frame.graphical[i]:SetFrameStrata("LOW")
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self.frame.graphical[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
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self.frame.graphical[i]:SetAllPoints(self.frame.graphicalBG[i])
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local r, g, b = self:GetColor("ComboPoints")
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@ -471,7 +471,7 @@ function ComboPoints.prototype:CreateComboFrame(forceTextureUpdate)
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end
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end
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self.frame.graphicalAnt[i]:SetFrameStrata("LOW")
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self.frame.graphicalAnt[i]:SetFrameStrata(IceHUD.IceCore:DetermineStrata("LOW"))
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self.frame.graphicalAnt[i]:SetFrameLevel(self.frame.graphical[i]:GetFrameLevel() + 1)
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self.frame.graphicalAnt[i]:SetWidth(math.floor(self.comboSize / 2))
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self.frame.graphicalAnt[i]:SetHeight(math.floor(self.comboSize / 2))
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