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- added a configurable RunicPower color to the player, target, and tot mana bars
- made runic power behave like energy and rage for the "low threshold" flashing behavior
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@ -68,7 +68,7 @@ function IceUnitBar.prototype:GetOptions()
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{
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type = 'range',
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name = '|cff22bb22Low Threshold|r',
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desc = 'Threshold of pulsing the bar (0 means never) (for player applies only to mana, not rage/energy)',
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desc = 'Threshold of pulsing the bar (0 means never) (for player applies only to mana, not rage/energy/runic power)',
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get = function()
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return self.moduleSettings.lowThreshold
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end,
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