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- added a global toggle for DogTags so they can be enabled or disabled for the mod
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default) - made configuration mode show target raid icons (and the new elite indicator as well)
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@ -366,7 +366,7 @@ function FocusHealth.prototype:Update(unit)
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self:UpdateBar(self.health/self.maxHealth, self.color)
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if not AceLibrary:HasInstance("LibDogTag-3.0") then
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if not IceHUD.IceCore:ShouldUseDogTags() then
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self:SetBottomText1(math.floor(self.healthPercentage * 100))
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-- first see if we have LibMobHealth that we can piggyback on
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