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- added a global toggle for DogTags so they can be enabled or disabled for the mod
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default) - made configuration mode show target raid icons (and the new elite indicator as well)
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@ -214,7 +214,7 @@ function PlayerMana.prototype:Update(unit)
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end
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end
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if not AceLibrary:HasInstance("LibDogTag-3.0") then
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if not IceHUD.IceCore:ShouldUseDogTags() then
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-- extra hack for whiny rogues (are there other kind?)
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local displayPercentage = self.manaPercentage
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if (self.manaType == 3) then
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