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- fixed up a couple more modules with an empty 'animation settings' header and some too-long options that were being ellipsised (is that a word? it is now.)
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@ -163,6 +163,7 @@ function CastBar.prototype:GetOptions()
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type = 'toggle',
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name = 'Change color when not in range',
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desc = 'Changes the bar color to the CastNotInRange color when the target goes out of range for the current spell.',
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width = 'double',
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get = function()
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return self.moduleSettings.rangeColor
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end,
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