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- updated to support LibDogTag-3.0
- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work
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@ -687,7 +687,7 @@ function PlayerHealth.prototype:Update(unit)
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self:UpdateBar(self.health/self.maxHealth, color)
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if not AceLibrary:HasInstance("LibDogTag-2.0") then
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if not AceLibrary:HasInstance("LibDogTag-3.0") then
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self:SetBottomText1(math.floor(self.healthPercentage * 100))
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self:SetBottomText2(self:GetFormattedText(self.health, self.maxHealth), textColor)
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end
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