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- adding HungerForBlood user-submitted module. I don't have an assassination rogue and don't plan on having one, so this is _untested_ by me. the author is responsible for fixing bugs in it
- also updated a few settings in SliceAndDice to conform with the rest of the mod
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@ -79,6 +79,9 @@ function SliceAndDice.prototype:GetDefaultSettings()
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settings["showAsPercentOfMax"] = true
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settings["durationAlpha"] = 0.6
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settings["usesDogTagStrings"] = false
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settings["lockLowerFontAlpha"] = false
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settings["lowerTextString"] = ""
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settings["lowerTextVisible"] = false
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return settings
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end
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@ -86,14 +89,8 @@ end
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-- OVERRIDE
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function SliceAndDice.prototype:GetOptions()
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local opts = SliceAndDice.super.prototype.GetOptions(self)
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opts["shouldAnimate"] = nil
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opts["desiredLerpTime"] = nil
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opts["lowThreshold"] = nil
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opts["textSettings"].args["lowerTextString"] = nil
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opts["textSettings"].args["lowerTextVisible"] = nil
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opts["textSettings"].args["upperTextString"]["desc"] = "The text to display under this bar. # will be replaced with the number of Slice and Dice seconds remaining."
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opts["textSettings"].args["lockLowerFontAlpha"] = nil
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opts["showAsPercentOfMax"] =
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{
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