- adding HungerForBlood user-submitted module. I don't have an assassination rogue and don't plan on having one, so this is _untested_ by me. the author is responsible for fixing bugs in it

- also updated a few settings in SliceAndDice to conform with the rest of the mod
This commit is contained in:
Parnic
2008-11-20 03:22:36 +00:00
parent 41505f73ff
commit 58b95f87be
3 changed files with 246 additions and 7 deletions

View File

@ -79,6 +79,9 @@ function SliceAndDice.prototype:GetDefaultSettings()
settings["showAsPercentOfMax"] = true
settings["durationAlpha"] = 0.6
settings["usesDogTagStrings"] = false
settings["lockLowerFontAlpha"] = false
settings["lowerTextString"] = ""
settings["lowerTextVisible"] = false
return settings
end
@ -86,14 +89,8 @@ end
-- OVERRIDE
function SliceAndDice.prototype:GetOptions()
local opts = SliceAndDice.super.prototype.GetOptions(self)
opts["shouldAnimate"] = nil
opts["desiredLerpTime"] = nil
opts["lowThreshold"] = nil
opts["textSettings"].args["lowerTextString"] = nil
opts["textSettings"].args["lowerTextVisible"] = nil
opts["textSettings"].args["upperTextString"]["desc"] = "The text to display under this bar. # will be replaced with the number of Slice and Dice seconds remaining."
opts["textSettings"].args["lockLowerFontAlpha"] = nil
opts["showAsPercentOfMax"] =
{